Oh. Strife does not record -random in demos. If you recorded a demo with -random, you need to provide -random when playing it back as well. See if that doesn't resolve the problem.
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My demos play correctly on Vanilla. They just desynch on Chocolate-Strife. Adding "-random" doesn't help. This parameter doesn't have any effect and I don't need it on Vanilla to play my demos correctly.
On Vanilla, players spawn at the correct place. Player 1 spawns in the town hall in the mansion of governor Mourel. Player 2 spawns in front of the power facility.
Chocolate-Strife: Player 1 spawns beside the sewers' entrance. Player 2 spawns in front of the prison.
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Need additional information, ie. where the players should have spawned versus where they do spawn.
Oh. Strife does not record -random in demos. If you recorded a demo with -random, you need to provide -random when playing it back as well. See if that doesn't resolve the problem.
My demos play correctly on Vanilla. They just desynch on Chocolate-Strife. Adding "-random" doesn't help. This parameter doesn't have any effect and I don't need it on Vanilla to play my demos correctly.
On Vanilla, players spawn at the correct place. Player 1 spawns in the town hall in the mansion of governor Mourel. Player 2 spawns in front of the power facility.
Chocolate-Strife: Player 1 spawns beside the sewers' entrance. Player 2 spawns in front of the prison.