ChipKit Network Wiki
Network stack for the ChipKit UNO32 and MAX32
Status: Alpha
Brought to you by:
majenko
Everything in the network stack is an object. Network interfaces, sockets, even the network stack itself.
Portions of the library rely on the DSPI library, so you must ensure you include that in your sketch or the IDE won't be able to include it in the compiled code:
#include <DSPI.h> #include <Network.h>
The idea around the operation is quite simple.
First you create an object of the type you want, then you add it to the network.
The basic object classes are: