[Chessx-users] Repeated crashes in ChessX due to array bounds exceeded
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From: James C. <ja...@co...> - 2021-05-30 00:08:18
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I noticed ChessX crashes every time when searching large databases with 240000 or so games. This is due to typedef short MoveId; In gamex.h When I changed the definition of MoveId to typedef int MoveId; The crashes go away. James Coons |