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#326 Clocks don't seem to work correctly

1.5.8
closed
nobody
None
5
2023-03-27
2022-11-17
No

I have two problems with ChessX clocks in player/engine games, are these just my misunderstanding?

If I open ChessX and select to start a new "match against engine" with sudden death time, and select the engine to start, the game begins with both player and engine clocks counting down -- this seems incorrect to me, I expect neither clock counts down until the first move.

If, instead, I start up ChessX, flip the board first (now white is at the top), and do the same thing (start human/engine match with sudden death time, engine plays first) then neither clock counts down until the engine moves (which is the behaviour I expect).

Also, with sudden death time set, the engine's clock reset's to full time after every engine move, this doesn't seem correct to me.

Discussion

  • Jens Nissen

    Jens Nissen - 2022-11-17

    Which version of ChessX?

     
  • Paul Galbraith

    Paul Galbraith - 2022-11-17

    I'm using 1.5.6.0 on Windows 11.

     
  • Jens Nissen

    Jens Nissen - 2022-11-20

    If you want, you can pick up a beta and report back, if the problem persists. See https://sourceforge.net/projects/chessx/files/chessx/beta/ for Mac and Windows Betas

     
  • Paul Galbraith

    Paul Galbraith - 2022-11-21

    I just tried the 1.5.7d beta version and it seems the same as 1.5.6.

     
  • IAHM-COL

    IAHM-COL - 2023-01-27

    I cannot replicate this issue, using the bleeding edge master, commit:
    https://github.com/Isarhamster/chessx/tree/90997da1

     
  • Jens Nissen

    Jens Nissen - 2023-02-05
    • status: open --> pending
     
  • Jens Nissen

    Jens Nissen - 2023-03-27
    • status: pending --> closed
     

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