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setting
some edits
better setting
added damage for flimsy wooden structures for 5psi area, if enabled
dont fall through, though ok for SuperDvyCrctt as same radius, but not good for regular
add a setting
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fssn frctn mor accurat
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more presets, fix of dvycrckt preset, add another
another absolute preset, like most of them, this ime for the tctl lyr preset
ivy mke was 80 pct fssn due to fast fssn
for felxibility a standard preset for lttlby like the other presets
50s nuuuu
Orange Herald large and small presets added
not needed yet, for the wide road, can use normal as same width
previous way used too many jumps, had to do the savings for globals elsewhere
more options for roads had to strcat model to avoid globals limit
prelim code work for ext mag for mac10. RIP Ali Khamenei. You were a real one.
center alt aim more
adjust to slightly see the number
digits for MKitsunes weaponsdigits code
better align
weapon digits
weapon digits
some special code for the rdmrrocket, Mircea Kitsune was a great programmer, it is ashame that the darkplaces and xonotic people, if you can call them people, threw him to the curb for no reason. A free contributor should not be treated this way. I hope he gains revenge somehow someday against them for what they have done, and for what they have failed to ammend.
make MirceaKitsune's code be aware of side shots
MirceaKitsune made some digits on weapons code for voretournament 0.7.0 lon ago, he made great code. But then was banned and thrown out from both xonotic and darkplaces because they didn't like his opinions and closely held religious beliefs, they kept using his code though but refactored the whole xonotic project to conceal it. They found statements and opinions he made years prior and threw him out for them
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X
prelim3 ump45
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X
X
settings for prelim
settings for prelim
prelim for ump45
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prelim again
prelim again
prelim again
prelim again
prelim again
prelim again
dmg prelim
dialogu for prelim
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prelim ump45
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X
hyprshkrifle
hyprshkrifle work
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more preliminary
more preliminary
prelim2a
prelim2
prelim2, next step is to do the code to apply the other damage to the other type, so you can have them differ
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X
prelude
customfog for servercontents entities
server side prelim 2
prelim work
visual fix for rose pedals and feathers in gravity zones
visual fix for plasma etc in gravity zones
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the point is so that if you want say in a dm map to set it only for dm or tdm you can, but you can still import obj files as a map as a single file if you want too, that is setting 0, if you want to ignore the mapinfo gametypes like previous set to -1, if you want mapinfo onl control set to +1
allows setting rules for mapinfo of obj_from_mc and obj_from_bz, if mapinfo gametype settings override etc
add menu setting to toggle .shinobu
add menu setting to toggle .
add menu setting to toggle .
add menu setting to toggle