Re: [Celestia-developers] Remaining tasks for 1.6.0
Real-time 3D visualization of space
Status: Beta
Brought to you by:
cjlaurel
From: Chris L. <cl...@gm...> - 2009-02-10 19:14:20
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Never mind, then :) I was confused and thought that message was a response my check in. --Chris. On Tue, Feb 10, 2009 at 11:11 AM, Steve Popovich <car...@ya...> wrote: > I'm not sure what you mean. SVN works. The crash doesn't happen anymore. At > Shatters.net/Developers Forum, I was just looking for further conformations > in the case of different OS's or configurations. > > I wrote the e-mail below before this was committed? > > Steve > > --- On Tue, 2/10/09, Chris Laurel <cl...@gm...> wrote: > > From: Chris Laurel <cl...@gm...> > Subject: Re: [Celestia-developers] Remaining tasks for 1.6.0 > To: car...@ya... > Cc: cel...@li... > Date: Tuesday, February 10, 2009, 12:53 PM > > That's exactly the line in lodspheremesh.cpp that I changed... I > verified that the file was committed. Did you maybe miss the update > because you had a > modified version of the file? > > --Chris > > On Mon, Feb 9, 2009 at 11:48 AM, Steve Popovich <car...@ya...> > wrote: >> I think there is still a problem with Celestia crashing when level11 or >> level12 tiles are loaded. Remember lodspheremesh.cpp? On line 559 I > changed >> 1.0e-6 to 1.0e-8. >> Steve >> >> --- On Mon, 2/9/09, Chris Laurel <cl...@gm...> wrote: >> >> From: Chris Laurel <cl...@gm...> >> Subject: [Celestia-developers] Remaining tasks for 1.6.0 >> To: "Celestia Developers" > <cel...@li...> >> Date: Monday, February 9, 2009, 2:29 PM >> >> I'm making another list of tasks that remain for the 1.6.0 release of >> Celestia. Most of the remaining bugs are minor, but they'd be nice to >> clean up. I'll take care of the rendering issues. There are three >> FreeBSD bugs reported: one comes > with a simple patch, >> the others seem >> like they may have already been fixed by changes we've made for Linux. >> If a Linux expert could just take a look at these, we might be able to >> quickly eliminate three bugs from the list. >> >> Is there anything else missing from the list? Is the state of the star >> database good after the latest revised.stc changes? The documentation >> seems to be in good shape, with just a final touch up to controls.txt >> remaining to be committed. >> >> --Chris >> >> Bugs: >> * CMOD rendering bug reported by Andrew >> (Chris) >> >> * Flickering of deep sky objects >> - Only visible on some OSes; appears to be a numerical precision issue >> (Chris) >> >> * Loading some 3ds meshes failes >> - Very simple fix for this that makes the 3ds loader slightly more >> permissive >> > (Chris) >> >> * 2581786 : cel URLs not URL encoded >> - Spaces need to be encoded as %20, etc. >> >> * 2557612 : sun, planet, orbits disappear >> - >> Reported by Selden; I still need to investigate this >> (Chris) >> >> * 2555791 : compile error on FreeBSD >> - Patch provided in bug report--it looks like we adjust #ifdefs in >> astro.cpp so that a patch I made for MacOS X will also apply to other >> OSes. Need someone to make sure this doesn't break anything on Linux. >> >> * 2540424 : acinclude.m4 problem on FreeBSD >> - Is this related to the recent automake changes? (Is it fixed by them?) >> >> * 2499126 : build fails with libtool error >> >> * 2459894 : MacOS X - set time zone inverted >> >> * 2392876 : atmosphere shown for unilluminated planets >> (Chris) >> >> * 2332640 : garbled text in Windows solar system > browser >> - UTF-8 related >> >> Data files: >> * Need to update Enceladus texture >> - Use new map from CICLOPS released in Jan 2009 >> >> * New Mercury map >> >> > ------------------------------------------------------------------------------ >> Create and Deploy Rich >> Internet Apps outside the browser with Adobe(R)AIR(TM) >> software. With Adobe AIR, Ajax developers can use existing skills and code >> to >> build responsive, highly engaging applications that combine the power of >> local >> resources and data with the reach of the web. Download the Adobe AIR SDK > and >> Ajax docs to start building applications > today-http://p.sf.net/sfu/adobe-com >> _______________________________________________ >> Celestia-developers mailing list >> Cel...@li... >> > https://lists.sourceforge.net/lists/listinfo/celestia-developers >> >> > > |