Re: [Celestia-developers] [ 1856564 ] Constell labels fading?
Real-time 3D visualization of space
Status: Beta
Brought to you by:
cjlaurel
From: Chris L. <cl...@gm...> - 2007-12-30 19:21:46
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OK. I made the following changes: - Labels fade at a much closer distance to the Earth - Boundaries also fade - The draw distances of the boundaries and all labels are normalized to a large value so that they never appear to have a position in 3D space--they're just projections on the Celestial sphere. I left the constellation diagrams alone, because many people have commented on how educational it is to see them distorted as you move away from the Earth. It shows clearly how the constellations are only meaningful when seen from the Earth. As for using the boundary 'Death Star' as a way to navigate home, my feeling is that there ought to be a way to find home that isn't merely a side effect of the way that the boundaries are rendered. A marker should be fine for this. --Chris On Dec 30, 2007 9:47 AM, Toti <tot...@us...> wrote: > On Saturday 29 December 2007 20:21:35 Chris Laurel wrote: > > After playing with this some more, I feel like the labels should start > to > > fade at a much closer distance to the Sun. I don't think it should ever > > appear that the constellation labels have any kind of position in 3D > space. > I think that constellations should be identifiable in the distance, even > when > they get fairly distorted. Being able to recognize how that distortion > operates with increasing distance is rather enlightening to me. > > Perhaps labels could *start* to fade much closer to the sun, just to give > the > hint that constellations are an exclusively earth-centric feature? > > I do agree that the boundaries sphere does not make any sense except at > close > vicinity from earth. > > Anyway, this is just my opinion. Chris, please do whatever you think it is > better. > |