Menu

#60 Fresnel effect when rendering specular reflections

open
None
5
2009-02-23
2009-02-23
No

Generally, the amount of light reflected from a smooth surface is greater at glancing angles than when the light arrives nearly perpendicular to the surface. Thus Celestia should show brighter highlights on oceans (and other shiny surfaces) and high phase angles.

Discussion


Log in to post a comment.