From: SourceForge.net <no...@so...> - 2011-02-05 15:14:44
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Bugs (use Trac instead) item #2137124, was opened at 2008-09-29 17:20 Message generated for change (Settings changed) made by pfalcon You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=865514&aid=2137124&group_id=173455 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: CeGCC (arm-wince-cegcc) Group: None >Status: Closed >Resolution: Fixed Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Pedro Alves (pedroalves) Summary: build-cegcc.sh doesnt build libstdc++.dll Initial Comment: Lines 21 and 22 of build-cegcc.sh script have: COMPONENTS=( binutils bootstrap_gcc w32api newlib dummy_cegccdll gcc cegccdll cegccthrddll libstdcppdll profile docs ) COMPONENTS_NUM=${#COMPONENTS} This returns COMPONENTS_NUM as 8, the number of letters in "binutils". Line 22 should be: COMPONENTS_NUM=${#COMPONENTS[*]} The same thing occurs in build-mingw32ce.sh but there the number of components is, fortuitously, 8. Thanks for your work on this project. rob...@oz... ---------------------------------------------------------------------- Comment By: Pedro Alves (pedroalves) Date: 2008-09-30 05:00 Message: Thank you for the report. I just committed the fix to build-cegcc.sh and build-mingw32ce.sh too. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=865514&aid=2137124&group_id=173455 |