Trying to rotate a component after connecting lines to
it usually results in a horrifying wire
tangle--specially if you try to undo the rotation or
even rotate all the way back to original position.
I need to test further, but it often seems to actually
leave the component in an unstable state, where the
wires don't work properly with it (even though they
*look* connected) and I have caused an application
freeze / crash like this at least twice (working with
the hex keypad in those cases.)
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