From: Adam T. <a-t...@st...> - 2006-05-22 17:20:24
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> After some thinking, I've taken your suggestion and created a > prerelease > branch for cclib-0.5. In this branch, I've removed all references to > Jaguar with the idea being that once all tests pass, it'll be ready > for > release (don't worry, I will check with you beforehand). Sounds good to me. > Continue editing in the trunk, although it would be good if you > avoided > major reorganisations at this point. I'm trying to pin down the final > failures in the tests, mainly relating the atomcoords (it's tricky as > the first/final geometries are often treated differently than the > others). I'm not planning on any major reorganizations at this point. > I'll merge the recent trunk changes into the branch, so whatever > you do > between now and the release (which I hope will be mid week this week?) > will still be included in the final 0.5 release. Yeah, I'm shooting for mid this week. > It seems that it is impossible to normalise aonames. For example, for > dvb_sp.out, Gaussian aonames is: > ['C1_1S', 'C1_2S', 'C1_2PX', 'C1_2PY', 'C1_2PZ', etc. > > but for C_bigbasis.out, Gaussian aonames is: > ['C1_1S', 'C1_2S', 'C1_3S', 'C1_4S', 'C1_5S', 'C1_6PX', 'C1_6PY', > 'C1_6PZ', > > Notice the change from C1_nS to C1_nPX in the first case, but from > C1_nS > to C1_(n+1)PX in the second case. > > Since GAMESS does not provide the 'n' number, I've been trying to make > it up (see http://cclib.sourceforge.net/wiki/index.php/Aonames) but > since it will be impossible to make it agree with Gaussian (based > on the > examples above) I propose to drop 'n' for GAMESS, rather than give a > misleading name for the atomic orbital. What does 'n' refer to > anyway?? I think the n is dependent on both the quantum number and the quality of the basis set (ie. double vs triple zeta), although I don't see any real trend. Perhaps the coefficients of the gaussian-type functions are the same in the small basis set but different in the large basis set which is why they get another number. Just idle speculation.... Adam |