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From: <gr...@gm...> - 2025-07-03 07:01:22
|
Am Mittwoch, 2. Juli 2025, 22:31:02 Mitteleuropäische Sommerzeit schrieb groepaz--- via cc65-devel: > Am Mittwoch, 2. Juli 2025, 22:22:40 Mitteleuropäische Sommerzeit schrieb > Paul > Moore: > > Was there some really nasty stuff on a few threads. I must have missed it > > If you roam around recent PRs and Issues, you will find it. > > I have already deleted one or two comments already and warned again for that > matter - so the next time it will be a ban (if someone knows if/how i can > "mute" someone instead of complete ban, please tell - i couldnt find such > option) So well, yfi - there is no way to "mute". But he couldnt stop and so i had to try BAN - and it works. (What sucks is that you cant edit the posts anymore to remove the bickering - you have to unblock to do that. kinda weird) -- http://hitmen.eu http://rr.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net Don't force it --- get a bigger hammer. |
From: Janne J. <ice...@gm...> - 2025-07-03 06:34:39
|
> https://github.com/colinleroy/a2tools/?tab=coc-ov-file#readme > > I have read through it and wouldn't mind just using that. Its basically how we > handle things :) > I'd like to hear some other opinions (and if someone wants to suggest another > wording - go ahead) Those looked ok, would not mind if cc65 would follow those or similar CoC. -- May the most significant bit of your life be positive. |
From: <gr...@gm...> - 2025-07-02 21:58:44
|
Am Mittwoch, 2. Juli 2025, 22:32:01 Mitteleuropäische Sommerzeit schrieb groepaz--- via cc65-devel: > Am Mittwoch, 2. Juli 2025, 22:04:47 Mitteleuropäische Sommerzeit schrieb > > groepaz--- via cc65-devel: > > I'm tweaking that text a bit right now, and will make a PR with that > > version. > > https://github.com/cc65/cc65/pull/2766 > > very slightly tweaked I have also already comitted templates for PRs and Issues. They might be a bit too verbose right now - we can easily tweak that of course (feel free to make a PR) -- http://hitmen.eu http://rr.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net Gut gesoffen und null gecodet ist besser als schlecht gecodet und null gesoffen. <TheRyk/Mayday> |
From: Paul M. <pau...@ho...> - 2025-07-02 20:55:19
|
Was there some really nasty stuff on a few threads. I must have missed it ________________________________ From: groepaz--- via cc65-devel <cc6...@li...> Sent: Wednesday, July 2, 2025 1:04:47 PM To: cc65-devel <cc6...@li...> Cc: gr...@gm... <gr...@gm...> Subject: Re: [cc65-devel] Code of conduct? Am Mittwoch, 2. Juli 2025, 21:33:41 Mitteleuropäische Sommerzeit schrieb Stefan Wessels via cc65-devel: > * What is achieved by a CoC in practice? If someone is not nice, will a > written piece somewhere actually change their behavior? In my experience, > people who act poorly don’t care about guidelines. Correct. For the people who are acting up, this makes little to no difference. Its mostly a way to explictly express that we care and will act if needed - ie the CoC is for the nice people, not for the idiots (they dont care). > * Who decides or > arbitrates whether something is in breach of the CoC? I think that can be a > slippery slope. Ultimatively its the Maintainer (me). And i can take some beating - so don't worry. I like to think that social control mechanisms will work with this too. > * What about enforceability? Will someone in breach be banned? Do > you need a CoC to justify banning someone from contributing? Personally, I > feel a bit uneasy about blanket CoCs because they can feel like a > preemptive finger-wag to everyone, when the majority of people are acting > in good faith. That said, if someone maintaining the project feels a CoC is > necessary and helpful, I respect that. Either way, if a contributor crosses > a line, I’d fully support the maintainer telling them: “I won’t tolerate > this behavior—cut it out or be banned” (from making PRs or whatever is > appropriate). Look at the recent events. When the maintainer tells someone to do this and that and its NOT written somehwere, it only ends up in silly discussions. It just makes the life of the maintainers easier, by being able to point at the file "look you knew it before". I'm tweaking that text a bit right now, and will make a PR with that version. -- https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fhitmen.eu%2F&data=05%7C02%7C%7C0b21d38893604cc610f508ddb9a3c309%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C638870835234463381%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&sdata=vJn9f5NOX779qZ3uCmPXTBpMMbAdoc8oOwrMGXV1cVc%3D&reserved=0<http://hitmen.eu/> https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Frr.pokefinder.org%2F&data=05%7C02%7C%7C0b21d38893604cc610f508ddb9a3c309%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C638870835234490088%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&sdata=ahPjPQTZU%2F7t1775N3TGIKg%2B1V5Do3Qa09hDwI5uXhQ%3D&reserved=0<http://rr.pokefinder.org/> https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fvice-emu.sourceforge.net%2F&data=05%7C02%7C%7C0b21d38893604cc610f508ddb9a3c309%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C638870835234503335%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&sdata=aRhjzhzhszT1Ku1lWyf9mSdUiCQzW5JjMex1vrdtOzI%3D&reserved=0<http://vice-emu.sourceforge.net/> https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fmagicdisk.untergrund.net%2F&data=05%7C02%7C%7C0b21d38893604cc610f508ddb9a3c309%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C638870835234516581%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&sdata=UgbZ%2FlAtmys%2BxC0NLnG7v0ObUmYPzgBKrRoNZEOW9mg%3D&reserved=0<http://magicdisk.untergrund.net/> last time I tried the c64-test on a date she fell asleep after just 4 hours of demos. That was when I knew she wasnt right for me. i mean.. falling asleep after just a few hours of c64 demos? We have a word for that stuff on the scene. L A M E. (: <Jucke/G*P> _______________________________________________________ cc6...@li... https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Flists.sourceforge.net%2Flists%2Flistinfo%2Fcc65-devel&data=05%7C02%7C%7C0b21d38893604cc610f508ddb9a3c309%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C638870835234529205%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&sdata=U68iV8v1wRXfRob9aYOq9QVb3yjY8aj3M0uFiBylPTs%3D&reserved=0<https://lists.sourceforge.net/lists/listinfo/cc65-devel> |
From: <gr...@gm...> - 2025-07-02 20:32:14
|
Am Mittwoch, 2. Juli 2025, 22:04:47 Mitteleuropäische Sommerzeit schrieb groepaz--- via cc65-devel: > I'm tweaking that text a bit right now, and will make a PR with that > version. https://github.com/cc65/cc65/pull/2766 very slightly tweaked -- http://hitmen.eu http://rr.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net Ach, lass mich doch mit deinen Argumenten in Ruhe. Ich habe schon eine Meinung! |
From: <gr...@gm...> - 2025-07-02 20:31:10
|
Am Mittwoch, 2. Juli 2025, 22:22:40 Mitteleuropäische Sommerzeit schrieb Paul Moore: > Was there some really nasty stuff on a few threads. I must have missed it If you roam around recent PRs and Issues, you will find it. I have already deleted one or two comments already and warned again for that matter - so the next time it will be a ban (if someone knows if/how i can "mute" someone instead of complete ban, please tell - i couldnt find such option) -- http://hitmen.eu http://rr.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net I thought I wanted a careerer, but it turns out, I just wanted a paycheck. |
From: <gr...@gm...> - 2025-07-02 20:04:55
|
Am Mittwoch, 2. Juli 2025, 21:33:41 Mitteleuropäische Sommerzeit schrieb Stefan Wessels via cc65-devel: > * What is achieved by a CoC in practice? If someone is not nice, will a > written piece somewhere actually change their behavior? In my experience, > people who act poorly don’t care about guidelines. Correct. For the people who are acting up, this makes little to no difference. Its mostly a way to explictly express that we care and will act if needed - ie the CoC is for the nice people, not for the idiots (they dont care). > * Who decides or > arbitrates whether something is in breach of the CoC? I think that can be a > slippery slope. Ultimatively its the Maintainer (me). And i can take some beating - so don't worry. I like to think that social control mechanisms will work with this too. > * What about enforceability? Will someone in breach be banned? Do > you need a CoC to justify banning someone from contributing? Personally, I > feel a bit uneasy about blanket CoCs because they can feel like a > preemptive finger-wag to everyone, when the majority of people are acting > in good faith. That said, if someone maintaining the project feels a CoC is > necessary and helpful, I respect that. Either way, if a contributor crosses > a line, I’d fully support the maintainer telling them: “I won’t tolerate > this behavior—cut it out or be banned” (from making PRs or whatever is > appropriate). Look at the recent events. When the maintainer tells someone to do this and that and its NOT written somehwere, it only ends up in silly discussions. It just makes the life of the maintainers easier, by being able to point at the file "look you knew it before". I'm tweaking that text a bit right now, and will make a PR with that version. -- http://hitmen.eu http://rr.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net last time I tried the c64-test on a date she fell asleep after just 4 hours of demos. That was when I knew she wasnt right for me. i mean.. falling asleep after just a few hours of c64 demos? We have a word for that stuff on the scene. L A M E. (: <Jucke/G*P> |
From: Stefan W. <swe...@em...> - 2025-07-02 19:46:56
|
Hi, I have some questions, mainly out of curiosity and not opposition. * What is achieved by a CoC in practice? If someone is not nice, will a written piece somewhere actually change their behavior? In my experience, people who act poorly don’t care about guidelines. * Who decides or arbitrates whether something is in breach of the CoC? I think that can be a slippery slope. For example, is: "CoC are an SJW thing": I have a hard time figuring how social justice is a bad thing, and the state of the world, IMHO, tend to show that the alternative is by far worst. not in breach of trolling, insulting or derogatory comments, and personal or political attacks? I’m not taking a position on the statement itself—just pointing out that any perspective can be read as having a bias, and someone may take offense. * What about enforceability? Will someone in breach be banned? Do you need a CoC to justify banning someone from contributing? Personally, I feel a bit uneasy about blanket CoCs because they can feel like a preemptive finger-wag to everyone, when the majority of people are acting in good faith. That said, if someone maintaining the project feels a CoC is necessary and helpful, I respect that. Either way, if a contributor crosses a line, I’d fully support the maintainer telling them: “I won’t tolerate this behavior—cut it out or be banned” (from making PRs or whatever is appropriate). I’m completely open to being shown how my thinking here is off base. And honestly, I don’t need a reply—I’m very grateful to everyone who maintains and moderates, and I appreciate the work you do. The rest is just noise, but this is (currently ;) my perspective. All the best, Stefan On 7/2/2025 10:11:40 AM, groepaz--- via cc65-devel <cc6...@li...> wrote: Am Mittwoch, 2. Juli 2025, 09:41:04 Mitteleuropäische Sommerzeit schrieb Colin Leroy-Mira via cc65-devel: > Hi everyone, > > I made a little tour of the open and recently closed PRs this morning, and > have noticed there are a few new ones by a recent contributor with a very > unusual style of communication (to put it mildly). > > I am aware that not everybody is a fan of codes of conduct, but thought I'd > suggest the idea here anyway. [...] I used to be (very) anti CoC - _I_ don't need them, i can deal with those individuals quite well, i have a relatively high tolerance against flaming and swear words and personal attacks (and i have been moderating web forums for a long time - i have seen it all, those ppl are not new to me) And if needed, i can also switch into full berzerk troll mode (*) BUT i learned that this is not the case for everyone, and you can not expect everyone to be the same. Some people will just drop the ball and flee - and rightly so. https://github.com/colinleroy/a2tools/?tab=coc-ov-file#readme I have read through it and wouldn't mind just using that. Its basically how we handle things :) I'd like to hear some other opinions (and if someone wants to suggest another wording - go ahead) (*) i freely admit i was (hopefully) one of those people - those who know me a bit longer surely remember that. -- http://hitmen.eu http://rr.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net Some electronic components are now so small that more time is spent looking for them than using them. _______________________________________________________ cc6...@li... https://lists.sourceforge.net/lists/listinfo/cc65-devel [89a672ea-a7bf-422c-b847-03641f0909d0] |
From: <gr...@gm...> - 2025-07-02 17:11:25
|
Am Mittwoch, 2. Juli 2025, 09:41:04 Mitteleuropäische Sommerzeit schrieb Colin Leroy-Mira via cc65-devel: > Hi everyone, > > I made a little tour of the open and recently closed PRs this morning, and > have noticed there are a few new ones by a recent contributor with a very > unusual style of communication (to put it mildly). > > I am aware that not everybody is a fan of codes of conduct, but thought I'd > suggest the idea here anyway. [...] I used to be (very) anti CoC - _I_ don't need them, i can deal with those individuals quite well, i have a relatively high tolerance against flaming and swear words and personal attacks (and i have been moderating web forums for a long time - i have seen it all, those ppl are not new to me) And if needed, i can also switch into full berzerk troll mode (*) BUT i learned that this is not the case for everyone, and you can not expect everyone to be the same. Some people will just drop the ball and flee - and rightly so. https://github.com/colinleroy/a2tools/?tab=coc-ov-file#readme I have read through it and wouldn't mind just using that. Its basically how we handle things :) I'd like to hear some other opinions (and if someone wants to suggest another wording - go ahead) (*) i freely admit i was (hopefully) one of those people - those who know me a bit longer surely remember that. -- http://hitmen.eu http://rr.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net Some electronic components are now so small that more time is spent looking for them than using them. <Arthur C. Clarke> |
From: Mike F. <mik...@pr...> - 2025-07-02 14:52:42
|
I for one am not a fan; I realize my say means next to nothing, as I'm little more than a user, and haven't contributed anything super-meaningful to the project, but I've seen too much misuse and abuse. Don't get me wrong; I've seen some good ones (my favorite being SQLite's, which is kind of ridiculous despite the fact that I agree with it). I think most of what is in those codes of conduct is stuff that we all should have learned in grade school. Don't be a bully, or a liar, or a jerk. Be considerate of others. Basic stuff like that. But when those types of basic guidelines get treated like laws, these "codes" end up getting people kicked out of projects who shouldn't be. Then projects go from focusing on creating great software to political stuff that's unrelated, and bickering over petty stuff that doesn't affect the project and so on. And then, because it's open source, people who disagree always end up forking the project. Look at Gimp/Glimpse, and more recently the Wayland/X11/X-libre mess. It would be sad IMO to see cc65 go down that road. On the other hand, I was on a forum once where the guy running it had a code of conduct of simply, "be excellent to each other" (apparently taken from an 80s TV show I didn't see - I was too busy playing Nintendo or watching Ninja Turtles back then lol). I think if cc65 has to have one, it should be something like that. Simple, straightforward, not easily used to turn members on each other or single out groups of people for their politics or whatever. Anyway, I realize I'm not a core maintainer or even a minor contributor (yet - I would like to ask about that in a separate e-mail chain) so feel free to ignore me. :-D Sent with Proton Mail secure email. On Wednesday, July 2nd, 2025 at 3:41 AM, Colin Leroy-Mira via cc65-devel <cc6...@li...> wrote: > Hi everyone, > > I made a little tour of the open and recently closed PRs this morning, and have noticed there are a few new ones by a recent contributor with a very unusual style of communication (to put it mildly). > > I am aware that not everybody is a fan of codes of conduct, but thought I'd suggest the idea here anyway. As a relatively new contributor and not core maintainer, I won't argue for days on the subject if you folks are against it, but I'd still like to make a few points in favor of them. > > - they're specifically made to have a static reference of what is and what isn't acceptable from contributors, making it easier to get rid of toxic contributors without decisions seeming arbitrary > - they often discourage the most toxic people from even trying to crap all over the maintainers' work > - on the contrary, they tend to attract people with whom it is a pleasure to interact > - toxic contributors' contributions end up being net negative, putting more work on maintainers, be it having to constantly reply to nitpicking, gaslighting and refusal to understand simple things, mopping around behind subpar work (as already happened at least twice if I count correctly), or simply draining the fun out of the thing that is supposed to be fun to work on. > > As an aside, > - "CoC are an SJW thing": I have a hard time figuring how social justice is a bad thing, and the state of the world, IMHO, tend to show that the alternative is by far worst. > > On my own projects, I use one derived from https://www.contributor-covenant.org/ : > > https://github.com/colinleroy/a2tools/?tab=coc-ov-file#readme > > Here are a few more examples from large projects: > - https://www.mozilla.org/en-US/about/governance/policies/participation/ > - https://docs.kernel.org/process/code-of-conduct.html > - https://gcc.gnu.org/conduct.html > > And of course it would be totally possible to just roll our own. > > Have a nice day, and please know that I admire your patience in the recent PRs! :-) > > -- > Colin > > > _______________________________________________________ > cc6...@li... > https://lists.sourceforge.net/lists/listinfo/cc65-devel |
From: Colin Leroy-M. <co...@co...> - 2025-07-02 07:41:18
|
Hi everyone, I made a little tour of the open and recently closed PRs this morning, and have noticed there are a few new ones by a recent contributor with a very unusual style of communication (to put it mildly). I am aware that not everybody is a fan of codes of conduct, but thought I'd suggest the idea here anyway. As a relatively new contributor and not core maintainer, I won't argue for days on the subject if you folks are against it, but I'd still like to make a few points in favor of them. - they're specifically made to have a static reference of what is and what isn't acceptable from contributors, making it easier to get rid of toxic contributors without decisions seeming arbitrary - they often discourage the most toxic people from even trying to crap all over the maintainers' work - on the contrary, they tend to attract people with whom it is a pleasure to interact - toxic contributors' contributions end up being net negative, putting more work on maintainers, be it having to constantly reply to nitpicking, gaslighting and refusal to understand simple things, mopping around behind subpar work (as already happened at least twice if I count correctly), or simply draining the fun out of the thing that is supposed to be fun to work on. As an aside, - "CoC are an SJW thing": I have a hard time figuring how social justice is a bad thing, and the state of the world, IMHO, tend to show that the alternative is by far worst. On my own projects, I use one derived from https://www.contributor-covenant.org/ : https://github.com/colinleroy/a2tools/?tab=coc-ov-file#readme Here are a few more examples from large projects: - https://www.mozilla.org/en-US/about/governance/policies/participation/ - https://docs.kernel.org/process/code-of-conduct.html - https://gcc.gnu.org/conduct.html And of course it would be totally possible to just roll our own. Have a nice day, and please know that I admire your patience in the recent PRs! :-) -- Colin |
From: Scott P. <sco...@gm...> - 2025-05-28 15:20:35
|
Hi. If "cloaking" of CC65 info from search engines *is not* the desired use case, then be advised then as far as search engines are concerned: cc65 wiki info does not exist: ``` $ curl --silent -I https://github.com/cc65/wiki/wiki/Parameter-and-return-stacks | grep -i robot x-robots-tag: none ``` ((Even without this issue, finding cc65 information using search engines is being made extra difficult, due to the overlapping cc65 sites, spidered oldindex.html, and general confusion about source-of-truth' )) If I can make a suggestion, it would be to create a set of GH Issues for this. ..Small issues to migrate the wiki by section, in manageable chunks. ..Then to encourage PRs, tag those issues with `good first issue` and `help wanted` as these are popular conventions on GH. thanks. On Wed, May 28, 2025 at 3:06 AM Colin Leroy-Mira via cc65-devel < cc6...@li...> wrote: > Hi, > > > I just noticed we even have a "Wiki Team" (guess oliver set that up long > ago, > > precisely because of this problem) - i have added you to that, please > try if > > you can access the wiki now > > Thank you, that works :-) > > -- > Colin > > > _______________________________________________________ > cc6...@li... > https://lists.sourceforge.net/lists/listinfo/cc65-devel > |
From: Colin Leroy-M. <co...@co...> - 2025-05-28 07:06:15
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Hi, > I just noticed we even have a "Wiki Team" (guess oliver set that up long ago, > precisely because of this problem) - i have added you to that, please try if > you can access the wiki now Thank you, that works :-) -- Colin |
From: <gr...@gm...> - 2025-05-27 20:53:03
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Am Dienstag, 27. Mai 2025, 22:40:02 Mitteleuropäische Sommerzeit schrieb Colin Leroy-Mira: > >that said, are you sure whatever you want to add doesn't belong into the > >regular manual instead? > > It's this one : > <https://github.com/cc65/wiki/wiki/Priority-of-constructors%2C-destructors% > 2C-and-interruptors> > > I'm not sure it has an equivalent in the manual? Probably doesn't - there is still quite some work to do for that matter :) I just noticed we even have a "Wiki Team" (guess oliver set that up long ago, precisely because of this problem) - i have added you to that, please try if you can access the wiki now -- http://hitmen.eu http://rr.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net What's not portable about .Net? <King Durin> |
From: <gr...@gm...> - 2025-05-27 20:42:55
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Am Dienstag, 27. Mai 2025, 22:31:33 Mitteleuropäische Sommerzeit schrieb groepaz--- via cc65-devel: > Am Dienstag, 27. Mai 2025, 22:14:37 Mitteleuropäische Sommerzeit schrieb > Colin > Leroy-Mira via cc65-devel: > > Hi folks, > > > > I'd like to be able to update the wiki at > > https://github.com/cc65/wiki/wiki/. I have some doc updates to do for the > > apple2(enh) targets. Would that be possible? > > unfortunately for people who are not members of the project it is extremely > annoying to update the wiki... that is, its not really possible. > > that said, are you sure whatever you want to add doesn't belong into the > regular manual instead? (almost everything of what is in the wiki belongs > there and should be moved over for that matter) Oh forgot, just to have it said - making you a member of the project is also an option, if none of the usual suspects objects :) -- http://hitmen.eu http://rr.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net Real life ist für Loser, die keinen C64 haben! <Telespielator> |
From: Oliver S. <ol...@we...> - 2025-05-27 20:42:48
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Hi, >unfortunately for people who are not members of the project it is > extremely > >annoying to update the wiki... that is, its not really possible. > > I'd be OK with being a member of the project if that's fine with you. > I think I may be around for some time ! I personally consider this an excellent idea! Regards, Oliver |
From: Colin Leroy-M. <co...@co...> - 2025-05-27 20:40:17
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Le 27 mai 2025 22:31:33 GMT+02:00, groepaz--- via cc65-devel <cc6...@li...> a écrit : >Am Dienstag, 27. Mai 2025, 22:14:37 Mitteleuropäische Sommerzeit schrieb Colin >Leroy-Mira via cc65-devel: >> Hi folks, >> >> I'd like to be able to update the wiki at >> https://github.com/cc65/wiki/wiki/. I have some doc updates to do for the >> apple2(enh) targets. Would that be possible? > >unfortunately for people who are not members of the project it is extremely >annoying to update the wiki... that is, its not really possible. I'd be OK with being a member of the project if that's fine with you. I think I may be around for some time ! >that said, are you sure whatever you want to add doesn't belong into the >regular manual instead? It's this one : <https://github.com/cc65/wiki/wiki/Priority-of-constructors%2C-destructors%2C-and-interruptors> I'm not sure it has an equivalent in the manual? Colin |
From: Oliver S. <ol...@we...> - 2025-05-27 20:39:10
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Hi, unfortunately for people who are not members of the project it is extremely > annoying to update the wiki... that is, its not really possible. > :-( > that said, are you sure whatever you want to add doesn't belong into the > regular manual instead? (almost everything of what is in the wiki belongs > there and should be moved over for that matter) I don't think that we should put the burden of moving that stuff around on contributors who just want to update a few lines. If there's no defined workflow, Colin can send me the content and I'll update the Wiki for him. Regards, Oliver |
From: <gr...@gm...> - 2025-05-27 20:31:48
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Am Dienstag, 27. Mai 2025, 22:14:37 Mitteleuropäische Sommerzeit schrieb Colin Leroy-Mira via cc65-devel: > Hi folks, > > I'd like to be able to update the wiki at > https://github.com/cc65/wiki/wiki/. I have some doc updates to do for the > apple2(enh) targets. Would that be possible? unfortunately for people who are not members of the project it is extremely annoying to update the wiki... that is, its not really possible. that said, are you sure whatever you want to add doesn't belong into the regular manual instead? (almost everything of what is in the wiki belongs there and should be moved over for that matter) -- http://hitmen.eu http://rr.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net Jeder Mensch hat ein Recht auf Dummheit. Einige Menschen missbrauchen dieses Recht allerdings sehr stark. |
From: Colin Leroy-M. <co...@co...> - 2025-05-27 20:14:54
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Hi folks, I'd like to be able to update the wiki at https://github.com/cc65/wiki/wiki/. I have some doc updates to do for the apple2(enh) targets. Would that be possible? Thanks! -- Colin |
From: Colin Leroy-M. <co...@co...> - 2025-05-13 16:59:59
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Hi ! Thanks! It was easy enough to transplant as-is, just a matter of syntax. Le 13 mai 2025 17:08:17 GMT+02:00, Daniel Serpell <dan...@gm...> a écrit : >Hi Colin, > >I'm the author of the ZX02 code, from https://github.com/dmsc/zx02 , if you >need help integrating with cc65, just let me know. > >About the decompression speed, the main copy loop could be made faster >using self-modifying code (or code in ZP), that should make the speed as >fast as lz4 or other simpler compressor. > >Have Fun! > >On Tue, May 13, 2025 at 6:41 AM Colin Leroy-Mira via cc65-devel < >cc6...@li...> wrote: > >> Hi folks, >> >> I don't have a lot of fun things to do at the moment and I could take a >> bit of time to add decompressors to cc65's runtime. Would that be welcome ? >> I'd start with zx02 (compared to lz4, smaller decompressor, better >> compression, slower decompression). >> Colin >> _______________________________________________________ >> cc6...@li... >> https://lists.sourceforge.net/lists/listinfo/cc65-devel >> Colin |
From: Daniel S. <dan...@gm...> - 2025-05-13 15:08:42
|
Hi Colin, I'm the author of the ZX02 code, from https://github.com/dmsc/zx02 , if you need help integrating with cc65, just let me know. About the decompression speed, the main copy loop could be made faster using self-modifying code (or code in ZP), that should make the speed as fast as lz4 or other simpler compressor. Have Fun! On Tue, May 13, 2025 at 6:41 AM Colin Leroy-Mira via cc65-devel < cc6...@li...> wrote: > Hi folks, > > I don't have a lot of fun things to do at the moment and I could take a > bit of time to add decompressors to cc65's runtime. Would that be welcome ? > I'd start with zx02 (compared to lz4, smaller decompressor, better > compression, slower decompression). > Colin > _______________________________________________________ > cc6...@li... > https://lists.sourceforge.net/lists/listinfo/cc65-devel > |
From: <gr...@gm...> - 2025-05-13 12:08:14
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Am Dienstag, 13. Mai 2025, 13:59:18 Mitteleuropäische Sommerzeit schrieb Colin Leroy-Mira via cc65-devel: > Hi! > > > Are you aware of: > > * https://github.com/cc65/cc65/tree/master/libsrc/zlib > > * https://github.com/cc65/cc65/blob/master/include/zlib.h > > I am! We also have lz4: > https://github.com/cc65/cc65/blob/master/libsrc/common/lz4.s > https://github.com/cc65/cc65/blob/master/include/lz4.h Are you aware of the "krill loader", btw? It includes a bunch of descompressors, and is written in/for ca65 too :) -- http://hitmen.eu http://rr.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net Ich bin nicht für die Bestrafung von Dummheit. Ich habe auch nichts gegen Amerika. Aber könnte man nicht die Warnhinweise von allen Produkten entfernen und sich die Sache selbst regeln lassen? |
From: Colin Leroy-M. <co...@co...> - 2025-05-13 11:59:26
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Hi! > > Are you aware of: > * https://github.com/cc65/cc65/tree/master/libsrc/zlib > * https://github.com/cc65/cc65/blob/master/include/zlib.h > I am! We also have lz4: https://github.com/cc65/cc65/blob/master/libsrc/common/lz4.s https://github.com/cc65/cc65/blob/master/include/lz4.h -- Colin |
From: Oliver S. <ol...@we...> - 2025-05-13 11:46:21
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Hi Colin, Are you aware of: * https://github.com/cc65/cc65/tree/master/libsrc/zlib * https://github.com/cc65/cc65/blob/master/include/zlib.h I image that contributions following this example would be very welcome. Just my two cents, Oliver On Tue, May 13, 2025 at 12:41 PM Colin Leroy-Mira via cc65-devel < cc6...@li...> wrote: > Hi folks, > > I don't have a lot of fun things to do at the moment and I could take a > bit of time to add decompressors to cc65's runtime. Would that be welcome ? > I'd start with zx02 (compared to lz4, smaller decompressor, better > compression, slower decompression). > Colin > _______________________________________________________ > cc6...@li... > https://lists.sourceforge.net/lists/listinfo/cc65-devel > |