From: W. B. / F. N. <wi...@fa...> - 2004-02-17 03:11:02
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The loader loads the IM as an Active/X .DLL; therefore the IM needs to = be converted to an ActiveX .DLL which can be done by simply adding a = class to the original code (which gets exported by the compiler and = called by the loader) and changing it's compilation type in the project = properties of the old IM. That way the old IM becomes a module which can be dynamically loaded = (and unloaded) so it allows updating at any time and reloading on = crashes when someone loads a third-party plugin which is screwed up; in = the next beta we can add new protocol features like compression and = encryption, hub modes and stuff like that. The CrLf and the pipe are for the perl scripts; on the three servers the = script will run at; only on one it accepts inputs without a CrLf and for = some reason I just can't find out why, so as a quick solution to it, you = could add a pipe and a crlf to each message/command send to the server = so we can start using them instead.. Though it's not required as the = Windows server does work okay already, however we currently don't have a = 24h server to use and test with, by changing the code a bit, we will :-) = Or you must have the solution for the scripts for me, in that case we = can leave the code as it is for the server communications at the moment. Wimz ----- Original Message -----=20 From: Louis Varca=20 To: cb...@li...=20 Sent: Tuesday, February 17, 2004 6:57 AM Subject: Re: [Cbm-cvs] yo! You lost me you wanna convert it to a Class why we need the old I\M = client to compile to an execuatble and 2nd adding a pipe and an end of = line (CrLf) to each command/message send to the server is not something = I am familiar with but I can set another team meber on it.... asap... -Louis |