Commit [ac36ce]  Maximize  Restore  History

Finished Splitting Dx10RenderSystem files.

Sylvain Doremus Sylvain Doremus 2014-08-28

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changed source/Renderers/Dx10RenderSystem/CMakeLists.txt
removed source/Renderers/Dx10RenderSystem/Src/Dx10.hpp
changed source/Renderers/Dx10RenderSystem/Src/Dx10BillboardList.cpp
changed source/Renderers/Dx10RenderSystem/Src/Dx10BillboardList.hpp
added source/Renderers/Dx10RenderSystem/Src/Dx10BlendState.cpp
removed source/Renderers/Dx10RenderSystem/Src/Dx10Buffer.cpp
removed source/Renderers/Dx10RenderSystem/Src/Dx10Buffer.hpp
removed source/Renderers/Dx10RenderSystem/Src/Dx10Buffer.inl
added source/Renderers/Dx10RenderSystem/Src/Dx10BufferObject.hpp
added source/Renderers/Dx10RenderSystem/Src/Dx10BufferObject.inl
added source/Renderers/Dx10RenderSystem/Src/Dx10BufferObjectBase.cpp
changed source/Renderers/Dx10RenderSystem/Src/Dx10CameraRenderer.cpp
changed source/Renderers/Dx10RenderSystem/Src/Dx10CameraRenderer.hpp
added source/Renderers/Dx10RenderSystem/Src/Dx10ColourRenderBuffer.cpp
changed source/Renderers/Dx10RenderSystem/Src/Dx10Context.cpp
changed source/Renderers/Dx10RenderSystem/Src/Dx10Context.hpp
added source/Renderers/Dx10RenderSystem/Src/Dx10DepthStencilRenderBuffer.cpp
added source/Renderers/Dx10RenderSystem/Src/Dx10DepthStencilState.cpp
added source/Renderers/Dx10RenderSystem/Src/Dx10DynamicTexture.cpp
added source/Renderers/Dx10RenderSystem/Src/Dx10DynamicTexture.hpp
copied (with changes) source/Renderers/Dx10RenderSystem/Src/Dx10MaterialRenderer.hpp -> source/Renderers/Dx10RenderSystem/Src/Dx10BlendState.hpp
copied (with changes) source/Renderers/Dx10RenderSystem/Src/Dx10MaterialRenderer.hpp -> source/Renderers/Dx10RenderSystem/Src/Dx10ColourRenderBuffer.hpp
copied (with changes) source/Renderers/Dx10RenderSystem/Src/Dx10MaterialRenderer.hpp -> source/Renderers/Dx10RenderSystem/Src/Dx10DepthStencilRenderBuffer.hpp
copied (with changes) source/Renderers/Dx10RenderSystem/Src/Dx10WindowRenderer.hpp -> source/Renderers/Dx10RenderSystem/Src/Dx10BufferObjectBase.hpp
copied (with changes) source/Renderers/Dx10RenderSystem/Src/Dx10WindowRenderer.hpp -> source/Renderers/Dx10RenderSystem/Src/Dx10DepthStencilState.hpp
source/Renderers/Dx10RenderSystem/CMakeLists.txt Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10BillboardList.cpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10BillboardList.hpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10BlendState.cpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10BufferObject.hpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10BufferObject.inl Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10BufferObjectBase.cpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10CameraRenderer.cpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10CameraRenderer.hpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10ColourRenderBuffer.cpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10Context.cpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10Context.hpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10DepthStencilRenderBuffer.cpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10DepthStencilState.cpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10DynamicTexture.cpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10DynamicTexture.hpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10MaterialRenderer.hpp to source/Renderers/Dx10RenderSystem/Src/Dx10BlendState.hpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10MaterialRenderer.hpp to source/Renderers/Dx10RenderSystem/Src/Dx10ColourRenderBuffer.hpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10MaterialRenderer.hpp to source/Renderers/Dx10RenderSystem/Src/Dx10DepthStencilRenderBuffer.hpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10WindowRenderer.hpp to source/Renderers/Dx10RenderSystem/Src/Dx10BufferObjectBase.hpp Diff Switch to side-by-side view
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source/Renderers/Dx10RenderSystem/Src/Dx10WindowRenderer.hpp to source/Renderers/Dx10RenderSystem/Src/Dx10DepthStencilState.hpp Diff Switch to side-by-side view
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