Activity for Cassini Engine

  • Ezequiel Ruiz committed [edb646]

    - Fixed vertex deform animations not working

  • Ezequiel Ruiz committed [f7687a]

    - Updated all generated project files with the lastest premake version (5.0 alpha 15). This fixes an issue with codelite generated files

  • Ezequiel Ruiz committed [e15694]

    - Started the implementation of the new OpenGL 3.x render driver

  • Ezequiel Ruiz committed [bb5c5f]

    - More work in the new OpenGL 3.x render driver

  • Ezequiel Ruiz committed [e5b1d0]

    - Start implementation of new OpenGL 3.x render system (and deprecating the old one). SDL and Win32 have been updated to load core profile (but still compatible with the legacy shaders)

  • Ezequiel Ruiz committed [1f16c8]

    - Fixed debug build

  • Ezequiel Ruiz committed [713710]

    - Fixed SDL build

  • Ezequiel Ruiz committed [39fb40]

    - Fixed linux build

  • Ezequiel Ruiz committed [435b33]

    - Renamed Win32GLContext to RenderContextWin32GL, X11GLXContext to RenderContextGLX and SDLContext to RenderContextSDL

  • Ezequiel Ruiz committed [d6de2f]

    - Updated .hgignore

  • Ezequiel Ruiz committed [db279d]

    - Implemented support for stb_image codec for reading and writting images in multiple formats

  • Ezequiel Ruiz committed [37393d]

    - Fixed Linux build

  • Ezequiel Ruiz committed [d54652]

    - Reference counted object system deprecation: Moved the Animator class to the new shared pointers implementation

  • Ezequiel Ruiz committed [af00a7]

    - Reference counted object system deprecation: Moved the Animable, Material and MaterialPass classes to the new shared pointers implementation

  • Ezequiel Ruiz committed [dc637b]

    - Reference counted object system deprecation: Moved the AnimatorManager, CameraListener, GPUProgramManager, MaterialManager, Mesh and MeshQ3 classes to the new shared pointers implementation

  • Ezequiel Ruiz committed [104a1f]

    - Finished the implementation of the new shared_ptr migration. The ReferenceCount and GarbageCollector classes have been removed

  • Ezequiel Ruiz committed [c38cd8]

    - Reference counted object system deprecation: Moved the TextureState class to the new shared pointers implementation

  • Ezequiel Ruiz committed [3e8e9f]

    - Reference counted object system deprecation: Moved the EventReceiver, Mouse and Keyboard classes to the new shared pointers implementation

  • Ezequiel Ruiz committed [333ab3]

    - Reference counted object system deprecation: Moved the Texture, Texture2D and TextureCubemap classes to the new shared pointers implementation

  • Ezequiel Ruiz committed [d67050]

    - Reference counted object system deprecation: Moved the RenderSystem, RenderDriver and GLContext classes to the new shared pointers implementation

  • Ezequiel Ruiz committed [e4677a]

    - Reference counted object system deprecation: Moved the GPUProrgam, GPUShader and GPUProgramManager classes to the new shared pointers implementation

  • Ezequiel Ruiz committed [f52e13]

    - Reference counted object system deprecation: Moved the RenderTarget class to the new shared pointers implementation

  • Ezequiel Ruiz committed [b70ae9]

    - Reference counted object system deprecation: Moved the VertexBuffer and IndexBuffer classes to the new shared pointers implementation

  • Ezequiel Ruiz committed [35369a]

    - Renamed Window to RenderWindow, SDLWindow to RenderWindowSDL, GLXWindow to RenderWindowGLX and Win32GLWindow to RenderWindowWin32GL

  • Ezequiel Ruiz committed [cc8722]

    - Reference counted object system deprecation: Moved the XMLElement class to the new shared pointers implementation

  • Ezequiel Ruiz committed [ec9490]

    - Reference counted object system deprecation: Moved the RenderSettings class to the new shared pointers implementation

  • Ezequiel Ruiz committed [831337]

    - Reference counted object system deprecation: Moved the PolygonBuffer class to the new shared pointers implementation

  • Ezequiel Ruiz committed [0da1e9]

    - Reference counted object system deprecation: Moved all the Image subsystem to the new shared pointers implementation

  • Ezequiel Ruiz committed [990f55]

    - Reference counted object system deprecation: Moved all the Font subsystem to the new shared pointers implementation

  • Ezequiel Ruiz committed [ddcec6]

    - Reference counted object system deprecation: Moved all the IO subsystem to the new shared pointers implementation

  • Ezequiel Ruiz committed [dc7e70]

    - Reference counted object system deprecation: Moved the Attribute and Waveform classes to the new shared pointers implementation

  • Ezequiel Ruiz committed [bd52c3]

    - Code refactoring: Renamed all the scene namespace classes to the new naming system

  • Ezequiel Ruiz committed [20e4ec]

    - Code refactoring: Renamed all the Core namespace classes to the new naming system

  • Ezequiel Ruiz committed [b303af]

    - Code refactoring: Changed all #ifdef <included> by a more modern #pragma once approach

  • Ezequiel Ruiz committed [d32c94]

    - Code refactoring: Started class renaming (removing leading T and C for all the classes to make it easier to find)

  • Ezequiel Ruiz committed [1b92bd]

    - Code refactoring: Renamed all the Math and Platform namespaces classes to the new naming system

  • Ezequiel Ruiz committed [63063a]

    - Code refactoring: Renamed all the IO namespace classes to the new naming system

  • Ezequiel Ruiz committed [71035e]

    - Code refactoring: Renamed all the render namespace classes to the new naming system

  • Ezequiel Ruiz committed [d9608e]

    - Updated copyright year

  • Ezequiel Ruiz committed [4095f6]

    - Updated the debugging directory for all the project files to the standard binary output dir

  • Ezequiel Ruiz committed [84ae66]

    - Added support for 64 bits file sizes in all CIOStream classes except the CGZFile

  • Ezequiel Ruiz committed [8dcd66]

    - Several improvements to 64 bit support

  • Ezequiel Ruiz committed [6e8a4f]

    - Fixed some compilation warnings

  • Ezequiel Ruiz committed [cafa22]

    - Fixed findfirst, findnext and findclose() on 64 bits OS. Specially on Linux

  • Ezequiel Ruiz committed [90d1eb]

    - Fixed an issue with the texel_combiner_func.glsl shader

  • Ezequiel Ruiz committed [37c51f]

    - Fixed texel_combiner_func.glsl

  • Ezequiel Ruiz committed [6fefcc]

    Combinar

  • Ezequiel Ruiz committed [0ee662]

    - Final fixes to the linux build scripts

  • Ezequiel Ruiz committed [536b60]

    - More fixes on linux build scripts

  • Ezequiel Ruiz committed [f09ddc]

    - More fixes on the build system (specially on Linux builds)

  • Ezequiel Ruiz committed [e15151]

    - Fixed some linux build warnings

  • Ezequiel Ruiz committed [49e3fb]

    - Fixed jpeglib linux build

  • Ezequiel Ruiz committed [50dab9]

    - Added jpeglib to the deps and the premake build scripts

  • Ezequiel Ruiz committed [fedc7c]

    - Updated .hgignore

  • Ezequiel Ruiz committed [451d7b]

    - Refactored entire build system

  • Ezequiel Ruiz committed [cee644]

    - More work on the build system refactor: Now dynamic builds are working again

  • Ezequiel Ruiz committed [83674a]

    - Fixed GCC windows builds (mingw32/64)

  • Ezequiel Ruiz committed [a9abfd]

    - Reverted revision 594 to 593

  • Ezequiel committed [98fb40]

    - Fixed compilation issue with modern GCC versions

  • Ezequiel Ezequiel committed [70ac49]

    - Removed the texture coord unit parameter from...

  • Ezequiel committed [df927c]

    - The MVPMatrix parameter has now a program bin...

  • Ezequiel committed [c66887]

    - Stock shaders are now using pure uniforms mat...

  • Ezequiel committed [407ffc]

    - Updated hgignore

  • Ezequiel committed [d62020]

    - CMaterialManager: Restored support for loadin...

  • Ezequiel committed [58561e]

    - CMaterialPass: Improved performance a lot by ...

  • Ezequiel committed [677c84]

    - CTimer is not inheriting from CReferenceCount...

  • Ezequiel committed [edef6e]

    - Added a really basic stock GPU program autode...

  • Ezequiel committed [0d6fb5]

    - More work in the new material system. The sam...

  • Ezequiel Ezequiel committed [ae59c8]

    - CMaterialAnimator: Use animations only if the...

  • Ezequiel Ezequiel committed [cd42df]

    - Updated hgignore

  • Ezequiel Ezequiel committed [502697]

    - Implemented a new CAnimable class that encaps...

  • Ezequiel committed [9627ee]

    - Starting the new material system: still work ...

  • Ezequiel committed [8deb29]

    - Implemented a new animation subsystem, which ...

  • Ezequiel committed [bdb379]

    Combinar

  • Ezequiel committed [e7125e]

    - Moved the media files to the data directory

  • Ezequiel Ezequiel committed [e96002]

    - Reordered dependency libs paths. This will im...

  • Ezequiel committed [c15b31]

    - Fixed a compliation error after the freetype ...

  • Ezequiel committed [67549e]

    - Updated freetype to version 2.6.5

  • Ezequiel committed [c92049]

    - Updated libpng to version 1.6.24

  • Ezequiel committed [846d4c]

    - Updated GLEW to the version 2.0 (Core profile...

  • Ezequiel Ezequiel committed [6fa1b5]

    - Updated cpplogging to the latest version

  • Ezequiel committed [9da820]

    - CQ3ShaderLoader: Implemented a new custom GPU...

  • Ezequiel committed [ad756a]

    - Renamed the CRoot class to CEngine

  • Ezequiel committed [2f779d]

    - Fixed some potential access violations in the...

  • Ezequiel committed [a5b05e]

    - CMaterial: Added the getGPUProgram() method, ...

  • Ezequiel committed [90210d]

    - The OpenGL2 render system is working back, wi...

  • Ezequiel committed [6d95c3]

    - Drastically improved search speed in the CZip...

  • Ezequiel committed [c99c1b]

    - Fixed a bug when parsing Quake3 shader parame...

  • Ezequiel committed [8d14aa]

    - More performance improvements in CFontManager...

  • Ezequiel committed [d64f1f]

    - Added some helper profiling for the CZipArchi...

  • Ezequiel committed [d46f99]

    - Updated GLEW to version 1.13

  • Ezequiel committed [0888fc]

    - Updated libpng to version 1.6.21

  • Ezequiel committed [4b6822]

    - Fixed compilation with ORION_SUPPORT_SDL enabled

  • Ezequiel committed [c68205]

    - Updated jpeglib to version 9b

  • Ezequiel Ezequiel committed [c6f97a]

    - StringTools is now located in the core virtua...

  • Ezequiel Ezequiel committed [cc7ca3]

    - More C++11 changes

  • Ezequiel committed [25f731]

    - Implemented some nice C++11 range based for l...

  • Ezequiel committed [ad6545]

    - Improved build scripts:

  • Ezequiel committed [3dad36]

    - Updated the hgignore with more temp files

  • Ezequiel committed [8d03b6]

    - Updated .hgignore file

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