Captains Game Engine Wiki
Portable game engine with main focus on point-and-click adventures
Status: Alpha
Brought to you by:
captain_marco
This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL (ES) (DirectX supported but not up to date) and run on Linux, Windows, Android and QNX.
The main focus of the engine lies on classical Point-and-Click Adventures, but should also be usable for 3D games.
Subprojects of the core engine are
If you want to know where to start, visit the Getting started page.
The project is maintained by