<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Adventure</title><link>https://sourceforge.net/p/captainsengine/wiki/Adventure/</link><description>Recent changes to Adventure</description><atom:link href="https://sourceforge.net/p/captainsengine/wiki/Adventure/feed" rel="self"/><language>en</language><lastBuildDate>Thu, 13 Sep 2012 16:40:58 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/captainsengine/wiki/Adventure/feed" rel="self" type="application/rss+xml"/><item><title>WikiPage Adventure modified by Marco Staginski</title><link>https://sourceforge.net/p/captainsengine/wiki/Adventure/</link><description>The Engine
==========
The Point-and-Click Adventure Engine is an Engine for classical adventures. It runs on several platforms (Windows, Linux, Android, Qnx). Although the adventures are classical ones, the rendering engine uses OpenGL ES 2.0 and therefore supports high-end postprocessing shader effects.
Sound and video decoding is done via [ffmpeg](http://www.ffmpeg.org) and streamed into OpenAL, where even EFX effects can be applied.

The Editor
==========
It is written in C# and runs on Windows and Linux. It has a drag-and-drop interface to easily create and place new rooms, objects and characters.
An own easy-to-use scripting language allows to create a lot of dynamics and different things in adventures.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Marco Staginski</dc:creator><pubDate>Thu, 13 Sep 2012 16:40:58 -0000</pubDate><guid>https://sourceforge.netdf249bba9ffae424cdc0ab97fe765ad50d772cc5</guid></item></channel></rss>