Menu

Adventure

Marco Staginski

The Engine

The Point-and-Click Adventure Engine is an Engine for classical adventures. It runs on several platforms (Windows, Linux, Android, Qnx). Although the adventures are classical ones, the rendering engine uses OpenGL ES 2.0 and therefore supports high-end postprocessing shader effects.
Sound and video decoding is done via ffmpeg and streamed into OpenAL, where even EFX effects can be applied.

The Editor

It is written in C# and runs on Windows and Linux. It has a drag-and-drop interface to easily create and place new rooms, objects and characters.
An own easy-to-use scripting language allows to create a lot of dynamics and different things in adventures.


Related

Wiki: Home

Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.