Project Canis Minor Code
A battle engine for a strategic computer game
Status: Pre-Alpha
Brought to you by:
ethasia
<html> <head> <title>Project Canis Minor Readme</title> </head> <body> <p align="center"> Copyright 2013 by Ethasia Games </p> <p> Project Canis Minor strives to create a battle engine for a strategic and fun to play computer game. The battles/fights in the game are turn based. All sets of rules are defined as part of the project. Players will be able to battle each other or an AI. At first the engine will be text-based 1vs1 fights. Later we will switch to a graphical engine. </p> <p> <h2 align="center">Credits</h2> </p> <p align="center"> <p><h3 align="center">Project Lead</h3></p> <p align="center"> NorbertV </p> <p><h3 align="center">Ideas By</h3></p> <p align="center"> NorbertV<br/> Old Pokenet/Pokemon Global Team<br/> </p> <h3 align="center">Art</h3> <h3 align="center">UI Design</h3> <p align="center"> hidefwalls.com<br/> Buch <a href="http://opengameart.org/users/buch">http://opengameart.org/users/buch</a><br/> </p> <h3 align="center">Monster Design</h3> <p align="center"> Spalding004<br/> </p> </p> <body> </html>