Finally back to Cal3D! After a long time off, planning my future and fulfilling obligations, I will have the time again to work on the Cal3D project. I'm not quite sure about the amount of time I can invest into it, but it will definitively be more than in the past few weeks ;)
For those who are curious: I started to work as a research assistent and Ph.D. candidate in the Computer Graphics Lab at the Swiss Federal Institute of Technology (ETH) Zurich, Switzerland. My research area is "Collision Detection of Deformable Objects". I think it's not hard to see that Cal3D will profit from this research too.
Before starting to work on Cal3D again, I want to make sure that I am up-to-date with all the development that was happening around Cal3D while I was away. So, this is a call to everyone: Send me feedback about your Cal3D related work.
Bruno 'Beosil' Heidelberger
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