#6 Load via istream

closed
cal3d (16)
5
2003-08-19
2002-07-08
No

Would it be possible to alter the loaders so I can load
from an istream. e.g.
CalCoreAnimation *loadCoreAnimation(istream& is);
In practice I'd like to load a model from a zip file, using
zipios++ or something similar.

Looking at the code it doesn't look too difficult; if you
want I can try and alter it and submit a patch.

Peter

Discussion

  • Justin Hare

    Justin Hare - 2003-08-19

    Logged In: YES
    user_id=300613

    This has now been implemented, and users can load via
    std::istreams with the same syntax as specifying a filename:

    CalCoreAnimation* loadCoreAnimation( istream& is );

    Similar functions exist for core meshes, materials, and
    skeletons.

     
  • Justin Hare

    Justin Hare - 2003-08-19
    • assigned_to: nobody --> jahare
    • status: open --> closed
     

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No, thanks