From: Sam S. <sam...@gm...> - 2006-06-16 15:53:34
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Does the DS support glViewport()? I could render the scene twice with different viewports, which would be the easiest way. -Sam On 6/16/06, atani <at...@at...> wrote: > > On Jun 15, 2006, at 11:13 AM, Sam Steele wrote: > > > > Sweet! I think the Opera approach would work pretty well with > > DreamZZT, display the entire game board on the top screen and a > > zoomed in view on the bottom. I'd really love to get TikiBlap > > running on the handhelds though, and the NDS touch screen is pretty > > much perfect for TikiSquares :) > > How would you be doing the zoomed screen? Render the scene twice? > > It might be a cool feature to be able to take a snapshot of the scene > and render it as another object in the scene, or another scene... > > Mike > > > _______________________________________________ > cadcdev-tiki mailing list > cad...@li... > https://lists.sourceforge.net/lists/listinfo/cadcdev-tiki > |