From: Dan P. <ba...@al...> - 2006-04-08 15:26:16
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On Apr 7, 2006, at 2:58 PM, Sam Steele wrote: > Attached is a patch to twiddle textures loaded from image files, > which gives a huge increase in GL performance on the Dreamcast. > I'm using m_txrdata to point to the PVR memory (it seems to point > to the GL-formatted data on the PC side, which isn't touched from > the outside anyway), any objections to using that variable, or > should I add another one for the PVR pointer? I'll check it in if > there's no objections. We definitely want this. I hadn't realized it wasn't there before but that makes sense. Using m_txrdata looks totally appropriate. |