From: Sam S. <sam...@gm...> - 2005-11-28 15:35:44
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On 11/28/05, atani <at...@at...> wrote: > I am thinking of taking advantage of the fact that we store the > "original" texture data as well as the VRAM version. The way I am thinki= ng > of using this is for the palette based textures. Something along the lin= es > of old DOS mode 13 graphics (256 color, etc). I have most of these chang= es > in an older version of Tiki already but need to promote them to the lates= t. > We can probably copy the data out of VRAM and back into the texture object when you lock the canvas, and copy it back in / release the RAM when you unlock it. -Sam |