From: Joachim J. <Joa...@lu...> - 2001-11-28 23:27:55
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Dan Potter wrote: > Well, considering the outstandingly high traffic on the list so far > (HEH) I think any questions at all would be alright. Thank you for your answer! I started to create a small gl-program, which shows a cube, zooming from the distance to the front, starts to rotate to show me all his 4 textured faces. The zooming works fine, untill to the point, where the cube should start to rotate. At this point, my code to do the rotating seems to have no effect. Additionally the texturing seems to be wrong... Nearly the same program works fine (without texturing) under Mesa on FreeBSD. Maybe you can have a look in my attached source and point me to my mistakes? Thanks in advance! Joachim. |