From: Lawrence S. <ljs...@us...> - 2020-09-17 01:03:22
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This is an automated email from the git hooks/post-receive script. It was generated because a ref change was pushed to the repository containing the project "The KallistiOS port of OpenGL.". The branch, master has been updated via 6d55e4c7460e0236ab5d1cc983e62411b75b1390 (commit) from a1185f3369895df4b29cd476e4a53e70b53d7a4e (commit) Those revisions listed above that are new to this repository have not appeared on any other notification email; so we list those revisions in full, below. - Log ----------------------------------------------------------------- commit 6d55e4c7460e0236ab5d1cc983e62411b75b1390 Author: Lawrence Sebald <ljs...@us...> Date: Wed Sep 16 21:03:01 2020 -0400 Remove inline attribute from functions that aren't inlineable. ----------------------------------------------------------------------- Summary of changes: gl-api.h | 58 +++++++++++++++++++++++++++++----------------------------- 1 file changed, 29 insertions(+), 29 deletions(-) diff --git a/gl-api.h b/gl-api.h index fa3c15f..7ba95e3 100644 --- a/gl-api.h +++ b/gl-api.h @@ -55,38 +55,38 @@ typedef GLushort uint16; typedef GLubyte uint8; /* Vertex Main Buffer Internal Functions */ -inline void _glKosVertexBufSwitchOP(); -inline void _glKosVertexBufSwitchTR(); -inline void *_glKosVertexBufAddress(unsigned char list); -inline void *_glKosVertexBufPointer(); -inline void *_glKosTRVertexBufPointer(); -inline void _glKosVertexBufIncrement(); -inline void _glKosTRVertexBufIncrement(); -inline void _glKosVertexBufAdd(unsigned int count); -inline void _glKosTRVertexBufAdd(unsigned int count); -inline void _glKosVertexBufDecrement(); -inline void _glKosVertexBufReset(); +void _glKosVertexBufSwitchOP(); +void _glKosVertexBufSwitchTR(); +void *_glKosVertexBufAddress(unsigned char list); +void *_glKosVertexBufPointer(); +void *_glKosTRVertexBufPointer(); +void _glKosVertexBufIncrement(); +void _glKosTRVertexBufIncrement(); +void _glKosVertexBufAdd(unsigned int count); +void _glKosTRVertexBufAdd(unsigned int count); +void _glKosVertexBufDecrement(); +void _glKosVertexBufReset(); inline unsigned int _glKosVertexBufCount(unsigned char list); unsigned char _glKosList(); -inline void _glKosVertexBufCopy(void *src, void *dst, GLuint count); -inline void _glKosResetEnabledTex(); -inline void *_glKosMultiUVBufAddress(); -inline void *_glKosMultiUVBufPointer(); -inline void _glKosMultiUVBufIncrement(); -inline void _glKosMultiUVBufAdd(GLuint count); -inline void _glKosMultiUVBufReset(); +void _glKosVertexBufCopy(void *src, void *dst, GLuint count); +void _glKosResetEnabledTex(); +void *_glKosMultiUVBufAddress(); +void *_glKosMultiUVBufPointer(); +void _glKosMultiUVBufIncrement(); +void _glKosMultiUVBufAdd(GLuint count); +void _glKosMultiUVBufReset(); /* Vertex Clip Buffer Internal Functions */ -inline void *_glKosClipBufAddress(); -inline void *_glKosClipBufPointer(); -inline void _glKosClipBufIncrement(); -inline void _glKosClipBufReset(); +void *_glKosClipBufAddress(); +void *_glKosClipBufPointer(); +void _glKosClipBufIncrement(); +void _glKosClipBufReset(); /* Vertex Array Buffer Internal Functions */ -inline void _glKosArrayBufIncrement(); -inline void _glKosArrayBufReset(); -inline glVertex *_glKosArrayBufAddr(); -inline glVertex *_glKosArrayBufPtr(); +void _glKosArrayBufIncrement(); +void _glKosArrayBufReset(); +glVertex *_glKosArrayBufAddr(); +glVertex *_glKosArrayBufPtr(); /* Initialize the OpenGL PVR Pipeline */ int _glKosInitPVR(); @@ -211,9 +211,9 @@ GLubyte _glKosEnabledTextureMatrix(); GL_TEXTURE_OBJECT *_glKosBoundMultiTexID(); -inline void _glKosPushMultiTexObject(GL_TEXTURE_OBJECT *tex, - pvr_vertex_t *src, - GLuint count); +void _glKosPushMultiTexObject(GL_TEXTURE_OBJECT *tex, + pvr_vertex_t *src, + GLuint count); static inline void _glKosVertexCopyPVR(const pvr_vertex_t *src, pvr_vertex_t *dst) { *dst = *src; hooks/post-receive -- The KallistiOS port of OpenGL. |