Missing debug symbols and breakpoints from kick ass .dbg file
Commodore 64, Atari XL/XE and NES debugger that works in real time.
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slajerek
When I have multiple segments the symbols, breakpoints ans source code relationship is not being picked up correctly.
The behaviour somehow seems to be related to the order that the segments are loaded from XML file?
For the attached .dbg and .prg combo if i place both the "Base" and "Default" segment below the "Patch" segment, breakpoints are OK, if "Base" or "Default" are above, the breakpoints do not work
Thanks, I'll investigate this. Note, I refactored the symbols in Retro Debugger already and development moved there.
I've checked this, it is working correctly in Retro Debugger, but you need to select segment "Patch" to have breakpoints. I remember I fixed similar problem in the past. Note, the latest version of Retro Debugger has indeed some bug as old segments seem to not be cleared, I'm investigating that.