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#47 Compile Issue on v0.64.58 [my solution provided]

1.0
open
nobody
None
2020-04-12
2020-04-12
No

Awesome program, but I had compile issues on latest source v0.64.58.

This is probably an oversight, but wanted to share.

I had 2 problems:

A. 'make' failed with "multiple definition" errors.
B. After fixing that, c64debugger ran as 65xe-debugger instead.

I solved the issues by:

A. renaming the .cpp files in the following folders:

MTEngine/Games/c64/Emulators/vice/resid
MTEngine/Games/c64/Emulators/vice/resid-fp
MTEngine/Games/c64/Emulators/vice/sid

I used the following on each folder: rename 's/.cpp/.cpp.ori/' *.cpp

There are filenames with both .cc and .cpp extensions - the .cpp files were recently added)

B. Changed "MTEngine/Games/c64/C64D_Version.h" so it would compile as c64debugger:

From:

//#define RUN_COMMODORE64
#define RUN_ATARI

To:

#define RUN_COMMODORE64
//#define RUN_ATARI

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