#12 TCP should listen on one port only

closed-fixed
None
7
2002-09-10
2001-03-02
Tim Riker
No

net protocol now involved a client reconnect to a
server chosen random port number. This is firewall
non-friendly and should be nuked.

The reconnect should not be required at all.

Old clients will still reconnect, this should be
supported.

playerid needs to change as the server port number is
now the distinguishing factor and this will be the same
after the fix.

This is in progress and playerids are getting remapped
before messages are sent to old clients. Still buggy,
please test!

Discussion

  • Tim Riker

    Tim Riker - 2001-03-04

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    This code is still flakey, so I reverted it from CVS and
    sent the patch up here. 1.7e1 should now be stable again.

     
  • Tim Riker

    Tim Riker - 2001-03-04
    • assigned_to: nobody --> timriker
     
  • Tim Riker

    Tim Riker - 2001-03-04

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    new patch attempt

     
  • Tim Riker

    Tim Riker - 2001-03-04

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    another test.

     
  • Tim Riker

    Tim Riker - 2001-03-04

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    and again....

     
  • Tim Riker

    Tim Riker - 2001-03-04

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    argh. bet you're frustrated with all these mail messages.
    sorry. BZFlag - Tracker - Patches seems to be broken

     
  • Colin Bayer

    Colin Bayer - 2001-07-08

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    This is good... I have a firewall up, but have to take it
    down before playing BZ or else I'm a victim of the
    "invisible player" syndrome.

     
  • Tim Riker

    Tim Riker - 2001-10-30

    updated for cvs

     
  • Tim Riker

    Tim Riker - 2001-10-30

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    still broken, but updated for CVS.

    patching playerId is already in CVS.

     
  • Tim Riker

    Tim Riker - 2002-09-10
    • status: open --> closed-fixed
     
  • Tim Riker

    Tim Riker - 2002-09-10

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    fixed in 1.8

     

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