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Online-update script for Bygfoot

Bygfoot is a small and simple graphical football (a.k.a. soccer) manager game featuring many internat. leagues & cups. You manage a team from one such league: you form the team, buy & sell players, get promoted or relegated and of course try to be successful.

As of versions 1.6.1 and 1.7.1 there's an online update script called 'bygfoot-update' for the source package, located in the directory with the configure script. In theory, users using the source package shouldn't have to download new versions anymore, they can simply use the update script to keep their version up-to-date.

You need an internet connection and the programs 'wget' and 'patch' to be able to use the script. If you have these, do the following:

  1. Connect to the internet.
  2. Call 'bygfoot-update'.
  3. Enter the directory of your source package (default is PWD, so you don't have to enter anything if you're already in the directory).
  4. Enter a temp directory you have read/write access to (default is '/tmp').

Now the script tries to find out your revision number and package type (stable/unstable) from the file 'revision_number' in the package directory. Then it retrieves a list of available revision patches from the Bygfoot homepage and asks you whether to apply those which are new.

I hope this will work well. The idea is great (isn't it?) but I don't
have a lot of experience with such things. If you find a bug, contact me.

gy.

Posted by Gyozo Both 2004-09-09

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