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Version numbers: Stable vs. Unstable

Bygfoot is a small and simple football (a.k.a. soccer) manager game featuring many internat. leagues & cups. You manage a team from one such league: you form the team, buy & sell players, get promoted or relegated and of course try to be successful.

We have decided to adapt a convention concerning the version numbering introduced and followed by projects that are not as famous as Bygfoot but nevertheless nice and well-done, e.g. the Linux kernel.

In the future there will be two parallel versions of the program, the stable version with version numbers X.Y.Z where Y is an even number, and a development version with version numbers X.(Y + 1).Z where Y is the middle version number of the current stable version. Releases for the stable branch will only contain bugfixes and stability improvements, the development version will be the playground for new features; the latter will lead after a period of testing to the new stable version with number X.(Y + 2).Z.

To sum it up: the next two releases (which will probably appear simultaneously) will have version numbers 1.4.1 and 1.5.0. There won't be a great difference between them (at this point we have to forget my news about version numbers that i wrote some days ago); 1.4.1 will contain some bugfixes and 1.5.0 will additionally contain one or two new features that need some testing.

Posted by Gyozo Both 2004-07-09

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