<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Introduction to BulletBall Development</title><link>https://sourceforge.net/p/bulletball/wiki/Introduction%2520to%2520BulletBall%2520Development/</link><description>Recent changes to Introduction to BulletBall Development</description><atom:link href="https://sourceforge.net/p/bulletball/wiki/Introduction%20to%20BulletBall%20Development/feed" rel="self"/><language>en</language><lastBuildDate>Mon, 23 Jul 2012 17:27:26 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/bulletball/wiki/Introduction%20to%20BulletBall%20Development/feed" rel="self" type="application/rss+xml"/><item><title>WikiPage Introduction to BulletBall Development modified by &lt;REDACTED&gt;</title><link>https://sourceforge.net/p/bulletball/wiki/Introduction%2520to%2520BulletBall%2520Development/</link><description>&lt;pre&gt;--- v8
+++ v9
@@ -1,6 +1,6 @@
 # Code Structure
 
-**Note:** This section is out-of-date as of commit [dbcae31f59](https://github.com/eugenjung/BulletBall/commit/dbcae31f5908b09306997a9c9820ee4eb2d7f3a6).
+**Note:** This section is out-of-date as of commit [dbcae31f59](https://bitbucket.org/eugenjung/bulletball/changeset/dbcae31f5908b09306997a9c9820ee4eb2d7f3a6).
 
 The BulletBall source code is written to be as easy to understand as possible. When familiarising yourself with the code base, you should start with `main.cpp`.
 
&lt;/pre&gt;</description><pubDate>Mon, 23 Jul 2012 17:27:26 -0000</pubDate><guid>https://sourceforge.nete3edade79f06a54a057477c52170307c3d0368bd</guid></item><item><title>WikiPage Introduction to BulletBall Development modified by &lt;REDACTED&gt;</title><link>https://sourceforge.net/p/bulletball/wiki/Introduction%2520to%2520BulletBall%2520Development/</link><description>&lt;pre&gt;--- v7 
+++ v8 
@@ -20,11 +20,7 @@
     * `src` - contains the source code
 * `BulletBallLauncher` - contains the files for the GTK+ and Qt graphical launchers
     * `build` - contains the build files generated by CMake
-        * `gtk` - contains the build files for the GTK+ launcher
-        * `qt` - contains the build files for the Qt launcher
     * `docs` - contains the documentation generated by Doxygen
-        * `gtk` - contains the documentation for the GTK+ launcher
-        * `qt` - contains the documentation for the Qt launcher
     * `modules` - contains modules for CMake allowing it to compile Vala files
     * `src` - contains the source code
         * `gtk` - contains the source code for the GTK+ graphical launcher
&lt;/pre&gt;</description><pubDate>Wed, 09 Nov 2011 23:03:51 -0000</pubDate><guid>https://sourceforge.net9fe620f667f90faa1d07ecf2b769a90e367b1ff6</guid></item><item><title>WikiPage Introduction to BulletBall Development modified by &lt;REDACTED&gt;</title><link>https://sourceforge.net/p/bulletball/wiki/Introduction%2520to%2520BulletBall%2520Development/</link><description>&lt;pre&gt;--- v6 
+++ v7 
@@ -17,11 +17,15 @@
     * `docs` - contains the Doxygen documentation
     * `modules` - contains modules for CMake allowing it to find library files
     * `res` - contains resource files such as 3D models, textures, and music
-    * `src` - contains the source code files
+    * `src` - contains the source code
 * `BulletBallLauncher` - contains the files for the GTK+ and Qt graphical launchers
-    * `build` - contains the build files generated by CMake or QMake
-    * `docs` - contains the Doxygen documentation
+    * `build` - contains the build files generated by CMake
+        * `gtk` - contains the build files for the GTK+ launcher
+        * `qt` - contains the build files for the Qt launcher
+    * `docs` - contains the documentation generated by Doxygen
+        * `gtk` - contains the documentation for the GTK+ launcher
+        * `qt` - contains the documentation for the Qt launcher
     * `modules` - contains modules for CMake allowing it to compile Vala files
-    * `src` - contains the source code files
+    * `src` - contains the source code
         * `gtk` - contains the source code for the GTK+ graphical launcher
         * `qt` - contains the source code for the Qt graphical launcher
&lt;/pre&gt;</description><pubDate>Sat, 05 Nov 2011 20:52:57 -0000</pubDate><guid>https://sourceforge.net0331236bb45a39ca80d2c697a453c57c9436afc6</guid></item><item><title>WikiPage Introduction to BulletBall Development modified by &lt;REDACTED&gt;</title><link>https://sourceforge.net/p/bulletball/wiki/Introduction%2520to%2520BulletBall%2520Development/</link><description>&lt;pre&gt;--- v5 
+++ v6 
@@ -1,6 +1,6 @@
 # Code Structure
 
-**Note:** This section may be out-of-date.
+**Note:** This section is out-of-date as of commit [dbcae31f59](https://github.com/eugenjung/BulletBall/commit/dbcae31f5908b09306997a9c9820ee4eb2d7f3a6).
 
 The BulletBall source code is written to be as easy to understand as possible. When familiarising yourself with the code base, you should start with `main.cpp`.
 
&lt;/pre&gt;</description><pubDate>Sat, 29 Oct 2011 18:10:25 -0000</pubDate><guid>https://sourceforge.nete80cc098466181fa5a2cb1635c1168395c8cc4d6</guid></item><item><title>WikiPage Introduction to BulletBall Development modified by &lt;REDACTED&gt;</title><link>https://sourceforge.net/p/bulletball/wiki/Introduction%2520to%2520BulletBall%2520Development/</link><description>&lt;pre&gt;--- v4 
+++ v5 
@@ -1,5 +1,7 @@
 # Code Structure
 
+**Note:** This section may be out-of-date.
+
 The BulletBall source code is written to be as easy to understand as possible. When familiarising yourself with the code base, you should start with `main.cpp`.
 
 Everything important is in `main.cpp`. Generic helper functions are declared in `BulletBall.h.in` and implemented in `BulletBall.cpp`. Each class has its own header and C++ file (for example, `IrrEventReceiver.h` and `IrrEventReceiver.cpp`).
&lt;/pre&gt;</description><pubDate>Sat, 17 Sep 2011 00:06:47 -0000</pubDate><guid>https://sourceforge.net24f0f6be1308f97753bf59f4b715231af85cd4ff</guid></item><item><title>WikiPage Introduction to BulletBall Development modified by &lt;REDACTED&gt;</title><link>https://sourceforge.net/p/bulletball/wiki/Introduction%2520to%2520BulletBall%2520Development/</link><description>&lt;pre&gt;--- v3 
+++ v4 
@@ -13,6 +13,7 @@
 * `BulletBall` - contains the files for BulletBall
     * `build` - contains the build files generated by CMake
     * `docs` - contains the Doxygen documentation
+    * `modules` - contains modules for CMake allowing it to find library files
     * `res` - contains resource files such as 3D models, textures, and music
     * `src` - contains the source code files
 * `BulletBallLauncher` - contains the files for the GTK+ and Qt graphical launchers
&lt;/pre&gt;</description><pubDate>Thu, 01 Sep 2011 22:22:44 -0000</pubDate><guid>https://sourceforge.net37048c0143d13e5c5db02b09275e6388b28a027a</guid></item><item><title>WikiPage Introduction to BulletBall Development modified by &lt;REDACTED&gt;</title><link>https://sourceforge.net/p/bulletball/wiki/Introduction%2520to%2520BulletBall%2520Development/</link><description>&lt;pre&gt;--- v2 
+++ v3 
@@ -10,7 +10,15 @@
 
 BulletBall has the following directory structure:
 
-* `build` - contains the build files generated by CMake
-* `docs` - contains the Doxygen documentation
-* `res` - contains resource files such as 3D models, textures, and music
-* `src` - contains the source code files
+* `BulletBall` - contains the files for BulletBall
+    * `build` - contains the build files generated by CMake
+    * `docs` - contains the Doxygen documentation
+    * `res` - contains resource files such as 3D models, textures, and music
+    * `src` - contains the source code files
+* `BulletBallLauncher` - contains the files for the GTK+ and Qt graphical launchers
+    * `build` - contains the build files generated by CMake or QMake
+    * `docs` - contains the Doxygen documentation
+    * `modules` - contains modules for CMake allowing it to compile Vala files
+    * `src` - contains the source code files
+        * `gtk` - contains the source code for the GTK+ graphical launcher
+        * `qt` - contains the source code for the Qt graphical launcher
&lt;/pre&gt;</description><pubDate>Thu, 01 Sep 2011 17:21:25 -0000</pubDate><guid>https://sourceforge.net3e9bd798e815c2df3ef455e46263a3b6fb42b319</guid></item><item><title>WikiPage Introduction to BulletBall Development modified by &lt;REDACTED&gt;</title><link>https://sourceforge.net/p/bulletball/wiki/Introduction%2520to%2520BulletBall%2520Development/</link><description>&lt;pre&gt;--- v1 
+++ v2 
@@ -2,7 +2,7 @@
 
 The BulletBall source code is written to be as easy to understand as possible. When familiarising yourself with the code base, you should start with `main.cpp`.
 
-Everything important is in `main.cpp`. Generic helper functions are declared in `BulletBall.h.in` and defined in `BulletBall.cpp`. Each class has its own header and C++ file (for example, `IrrEventReceiver.h` and `IrrEventReceiver.cpp`).
+Everything important is in `main.cpp`. Generic helper functions are declared in `BulletBall.h.in` and implemented in `BulletBall.cpp`. Each class has its own header and C++ file (for example, `IrrEventReceiver.h` and `IrrEventReceiver.cpp`).
 
 BulletBall-specific functions are declared at the top of `main.cpp` and implemented at the bottom of `main.cpp`.
 
&lt;/pre&gt;</description><pubDate>Fri, 12 Aug 2011 08:59:15 -0000</pubDate><guid>https://sourceforge.net97938dcb0e4b4d5a27e617531fb57650a23ee222</guid></item><item><title>WikiPage Introduction to BulletBall Development modified by &lt;REDACTED&gt;</title><link>https://sourceforge.net/p/bulletball/wiki/Introduction%2520to%2520BulletBall%2520Development/</link><description># Code Structure

The BulletBall source code is written to be as easy to understand as possible. When familiarising yourself with the code base, you should start with `main.cpp`.

Everything important is in `main.cpp`. Generic helper functions are declared in `BulletBall.h.in` and defined in `BulletBall.cpp`. Each class has its own header and C++ file (for example, `IrrEventReceiver.h` and `IrrEventReceiver.cpp`).

BulletBall-specific functions are declared at the top of `main.cpp` and implemented at the bottom of `main.cpp`.

# Directory Structure

BulletBall has the following directory structure:

* `build` - contains the build files generated by CMake
* `docs` - contains the Doxygen documentation
* `res` - contains resource files such as 3D models, textures, and music
* `src` - contains the source code files
</description><pubDate>Wed, 20 Jul 2011 14:55:43 -0000</pubDate><guid>https://sourceforge.net2781ce936edf48f2f2251036dfd70ca8546a8963</guid></item></channel></rss>