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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to v1.2</title><link>https://sourceforge.net/p/buildquest/wiki/v1.2/</link><description>Recent changes to v1.2</description><atom:link href="https://sourceforge.net/p/buildquest/wiki/v1.2/feed" rel="self"/><language>en</language><lastBuildDate>Tue, 24 Jan 2012 16:24:14 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/buildquest/wiki/v1.2/feed" rel="self" type="application/rss+xml"/><item><title>WikiPage v1.2 modified by Nick</title><link>https://sourceforge.net/p/buildquest/wiki/v1.2/</link><description>===================================================
 BUILD QUEST - v1.2 - Dungeons!
===================================================

Major Features:
 - Randomly generated dungeon level.
 - Equipment with stats.
 - Sound effects and music.

General:
 - Added a title and loading screen.
 - Removed a cheat I accidentally left in during testing.
 - The slower a creature walks, the slower its animation will be.
 - Changed how the game looks a bit, added more of a 45 degree angle.
 - The game will now keep track of how many of each type of NPC you've killed.
 - On death, a grave will drop.
 - Hitting a grave sets your spawn location there.
 - New icon for the game.
 - Added several new items.
 - Added the Forest biome.

Crafting:
 - You can now craft a Jewel Table at a Table.
 - Added a Bookshelf.
 - Added Tiles.
 - Added a collection of axes that deal more damage to wood.
 - You can now craft a Dungeon Orb.
 - Crafting with a bucket-related item will now return a bucket.
 - You can craft a Tanning Table at a Table.
 - You can craft a full Leather set at a Tanning Table.
 - You can now craft an Antifire Potion at a Cauldron.
 - Crafting an item adds it to your inventory now.
 - Highlighting an item in the "Cost" window now shows its name.

Audio:
 - Implemented the audio engine.
 - Added 3 ambient songs. See readme.txt and credits.txt in the audio folder for details.
 - Implemented many sound effects!

NPCs:
 - Added the rare spawning Void Slime.
 - Doubled the amount of NPCs spawned on the surface level.
 - Added Bears.
 - Armor reduces damage you take.
 - Dwarves now drop Dwarf Helms.
 - NPCs and the player can now critically hit, dealing 250% damage.
 - Added Stone Golems to the Depths.
 - NPCs now stand properly when not moving.
 - Conditions now last a certain amount of time.
 - Being damaged now suspends health regeneration.
 - Switched to a new condition system that allows multiple conditions at a time.

Environment:
 - Explosives no longer damage tiles with no health.
 - Tiles can now absorb a certain per cent of damage.
 - Tiles can now have individual light power values.
 - Lava now emits much more light.
 - Destroying a door now drops the item as intended.
 - Doors should now face the appropriate direction.
 - Changed how glass looks.
 - Going into water, lava, or oil will deal damage to your breath meter.
 - Stepping in Oil now makes you walk slower.
 - Explosives now have a bit of randomness.
 - Cloud floor now spreads over dirt.
 - Sand is now considered separate from grass.
 - Grass blocks near Trees can now occassionally turn to Saplings.
 - Oil now spreads and takes over Water, very slowly.
 - If Water and Lava touch, they turn into Stone Floor.
 - Walking into oil while on fire will blow you up.
 - When Oil touches Lava, the results can be explosive.
 - Reduced the rate Saplings turn to Trees by 3 times.
 - Rivers will now be generated on new worlds.
 - Walking in water now reduces movement speed by 25%.
 - Walking in lava now reduces movement speed by 50%.
 - Sand now spreads over dirt.
 - Standing in lava now provides consistent damage.

Interface:
 - Materials needed in crafting will be red or white text, depending on if
   you have the required number.
 - Added a breath meter.
 - Changed the next-save text to a progress bar.
 - Crafting blocks can now have over 12 recipes in them.
 - When the player dies, instead of instantly teleporting they will receive a notice.
 - Added a pane to the left side of the menu when you hit E.
 - You can now hit the magnifying glass to get the details of the selected item.
 - Squished the font in some cases to allow more room to add text.
 - The limit to item name characters was increased from 11 to 17.
 - The minimap is now transparent when you highlight it.

Items:
 - Stn Floor name changed to Stone Floor.
 - Equipment now does either pickaxe damage or axe damage, not general block damage.
 - Using a Dungeon Orb takes you to a randomly generated dungeon!
 - Added equipment!
 - Equipment can have stats on it, including health, move speed, armor.
 - Added craftable rings.
 - Explosives are now destroyed on use, as initially intended.
 - Each item can have a different number of swings it can do.
 - Drinking a potion now returns the bottle.
 - Items are now worth a certain number of gems.
 - All gems drop on death. Advice: Put them in chests.
 - Health Potions now heal for 10, up from 3.

Performance:
 - A bug that drew certain objects far in the distance has been fixed.
 - Changed how textures are loaded, should fix the white room bug.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nick</dc:creator><pubDate>Tue, 24 Jan 2012 16:24:14 -0000</pubDate><guid>https://sourceforge.net1529161845cb15edec3c5084ba35aa5a5009506f</guid></item></channel></rss>