[btech-checkins] CVS: btechmux/game/text wiznews.txt,1.1.1.1,1.2
Brought to you by:
twouters
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From: Thomas W. <two...@us...> - 2002-01-03 18:36:24
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Update of /cvsroot/btech/btechmux/game/text
In directory usw-pr-cvs1:/tmp/cvs-serv12611
Modified Files:
wiznews.txt
Log Message:
Updated wiznews; some of the 'status'/'critstatus' flags changed meaning.
Index: wiznews.txt
===================================================================
RCS file: /cvsroot/btech/btechmux/game/text/wiznews.txt,v
retrieving revision 1.1.1.1
retrieving revision 1.2
diff -C2 -d -r1.1.1.1 -r1.2
*** wiznews.txt 2002/01/03 01:02:03 1.1.1.1
--- wiznews.txt 2002/01/03 18:36:21 1.2
***************
*** 1,5 ****
& help
Wiznews has some odd stuff that's related to building etc.
! Wiznews is graciously donated by the 3030 Wizards.
Present topics available:
--- 1,5 ----
& help
Wiznews has some odd stuff that's related to building etc.
! Wiznews is graciously donated by the 3030MUX Wizards.
Present topics available:
***************
*** 154,161 ****
h = unit is fallen. (skirt/track destroyed for tanks)
i = unit is attempting DFA.
! j = unit is standing up.
k = 'mechs arms are flipped.
l = unit has AMS and it's activated.
! m = unit has an (enemy) NARC beacon attached to it
n = pilot is unconscious.
o = unit is being towed.
--- 154,161 ----
h = unit is fallen. (skirt/track destroyed for tanks)
i = unit is attempting DFA.
! j = unused at this time
k = 'mechs arms are flipped.
l = unit has AMS and it's activated.
! m = unused at this time
n = pilot is unconscious.
o = unit is being towed.
***************
*** 168,175 ****
v = unit is blinded. (la sensors near DS takeoff, for instance)
w = unit is COMBAT_SAFE.
! x = unit has its searchlight lit.
y = unit has just fired.
! z = unit has its ECM active.
! A = unit is under an ECM umbrella (being 'disturbed' by it)
B = units map is under special rules (one of the following:)
C = abnormal gravity (not 1G)
--- 168,175 ----
v = unit is blinded. (la sensors near DS takeoff, for instance)
w = unit is COMBAT_SAFE.
! x = autocon sees it even when the unit is shut down
y = unit has just fired.
! z = unused at this time
! A = unit is hulldown
B = units map is under special rules (one of the following:)
C = abnormal gravity (not 1G)
***************
*** 180,183 ****
--- 180,208 ----
----------------------------------------------------------------------------
+ &reference specialsstatus
+
+ The meaning of the specialsstatus string, by letter. Note that you need to
+ specify the entire string when setting with setxcodevalue(). Also note how
+ the name gets cut off in @viewxcode, into 'specialsstat'.
+
+ ----------------------------------------------------------------------------
+ a = Guardian ECM enabled
+ b = Guardian ECCM enabled (counter-ECM)
+ c = under influence of (enemy) Guardian ECM
+ d = protected by Guardian ECCM
+ e = ECM 'countered' by enemy ECCM
+ f = unit's searchlight is lit
+ g = unit's stealtharmor is active
+ h = unit's null-signature-system is active
+ i = Angel ECM enabled
+ j = Angel ECCM enabled
+ k = protected by Angel ECM
+ l = under influence of (enemy) Angel ECM
+ m = Personal ECM enabled
+ n = Personal ECCM enabled
+ o = The turret of this unit 'autotracks' the target.
+
+ ----------------------------------------------------------------------------
+
&reference admin options
***************
*** 223,232 ****
critstatus is a string similar to status. Not all of them make sense in
! scode, and if any of the following descriptions are vague, bug Fingon. Focus
! couldn't figure it out :)
a = Gyro destroyed.
b = Sensors damaged.
! c = No legs. (all legs gone, even if quad)
d = Hiding.
e = Gyro dented.
--- 248,256 ----
critstatus is a string similar to status. Not all of them make sense in
! scode.
a = Gyro destroyed.
b = Sensors damaged.
! c = TAG destroyed.
d = Hiding.
e = Gyro dented.
***************
*** 234,240 ****
g = LifeSupport gone.
h = LEG_DESTROYED ((at least) one leg gone)
! h = Turret locked.
! i = Dug in.
! j = Digging in. (in the process of ...)
k = Searchlight destroyed.
l = searchlight on.
--- 258,264 ----
g = LifeSupport gone.
h = LEG_DESTROYED ((at least) one leg gone)
! h = Angel ECM destroyed
! i = C3I destroyed
! j = NSS destroyed
k = Searchlight destroyed.
l = searchlight on.
***************
*** 242,248 ****
n = oweight_ok (speed has been recaculated wrt own weight.)
o = speed_ok (speed has been fully recalculated.)
! s = TargComp destroyed.
! t = C3 destroyed.
! u = ECM destroyed.
v = Beagle destroyed.
w = Spread with Inferno burn-gel.
--- 266,275 ----
n = oweight_ok (speed has been recaculated wrt own weight.)
o = speed_ok (speed has been fully recalculated.)
! p = unit has Heat cutoff enabled
! q = Unit is towable even when !CS
! r = Hip completely destroyed
! s = Target Computer destroyed
! t = C3 destroyed
! u = Guardian ECM destroyed
v = Beagle destroyed.
w = Spread with Inferno burn-gel.
***************
*** 252,256 ****
--- 279,297 ----
A = Invisible.
B = changed heading. (desired heading != actual heading.)
+ C = Observatoric (can't interact)
+ D = Bloodhound Active Probe destroyed.
+ &reference tankcritstatus
+
+ tankcritstatus is a string similar to status. Not all of them make sense in
+ scode.
+
+ a = turret locked
+ b = turret jammed
+ c = Dug in
+ d = Digging in
+ e = Crew stunned
+ f = Tail rotor destroyed (in VTOLs)
+
&reference btfunctions
***************
*** 297,301 ****
&reference btsetcharvalue()
--------------------------------------------------------------------------
! btsetcharvalue(char, what, how, to)
set character value 'what' to 'to'. 'char', 'who' and 'what' are the same as
--- 338,342 ----
&reference btsetcharvalue()
--------------------------------------------------------------------------
! btsetcharvalue(char, what, to, how)
set character value 'what' to 'to'. 'char', 'who' and 'what' are the same as
***************
*** 488,492 ****
Autopilots know two modes: program mode, and free command mode. See 'wiznews
autopilot program mode' and 'wiznews autopilot command mode'.
!
& autopilot program mode
--- 529,533 ----
Autopilots know two modes: program mode, and free command mode. See 'wiznews
autopilot program mode' and 'wiznews autopilot command mode'.
!
& autopilot program mode
***************
*** 520,524 ****
pickup
dropoff
!
& autopilot command mode
--- 561,565 ----
pickup
dropoff
!
& autopilot command mode
***************
*** 595,597 ****
to maintain from all enemies. 'sweight' adjusts the internal balance between
moving and firing.
-
--- 636,637 ----
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