Re: [btech-discussion] Re: Hudinfo
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From: Thomas W. <th...@xs...> - 2002-08-14 23:12:31
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On Wed, Aug 14, 2002 at 11:16:10PM +0300, Tuncay Goncuoglu wrote: > I think it is a good idea indeed. However, another addition to > hudinfo tactical command would complete this. Like: > hudinfo map > #HUD:KEY:MAP:R# MAPDBREF, MAPIDENTIFIER, WIDTH, HEIGHT > (note the addition of MAPDBREF-Integer-without a #-like 5323) and > hudinfo t <n> > #HUD:KEY:T:S# X1,Y1,X2,Y2,MAP,MAPDBREF We can't give out the mapdbref and use it as a map identifier because of, for instance, simpods. You'll just end up loading the wrong map. Likewise, we can't give out 'serial numbers' for maps to indicate they have changed, because of EV work and fights and all that on '30 changing the map -- it would be an OOC way of gathering info. If it's none-the-less a desired extention, I will accept patches for it... but as an optional item, and it will be turned off for 3030 :) I know I haven't written a client myself, so I can't really tell you people what to do, but I'd probably just make it a manual operation, choosing the map. -- Thomas Wouters <th...@xs...> Hi! I'm a .signature virus! copy me into your .signature file to help me spread! |