There are a few things you may want to consider
changing in MUXample.conf on the base distribution.
They're obviously not too serious but might be good to
do.
Add ansimap to player_flags. You have ansi there
already and most new players will have an ANSI
compatible client. Those who don't want color are likely
versed enough to unset the flag themselves.
Add no_command to exit_flags. It's very rare exits would
ever contain a command, might as well save some
processor (albeit a little tiny bit).
Possibly add inherit to exit_flags also. I'm not sure about
this but I think inherit needs to be set on the exits for
lock attributes to be evaluated correctly in most case
due to permissions.
Add a comment towards the bottom about customizing
config.h and whatever that .h file in /src/hcode/include
was that has all of those #def's.
Or if needed, I could come up with a MUXample.conf
with a bunch of different configs in it where the admin
can just comment/uncomment stuff without having to go
look everything up.