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#22 econ objs show incorreclty on Tactical map

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nobody
Interface (15)
5
2009-07-13
2009-07-13
Anonymous
No

on the tactical map, certain "objects" on .c tend to "follow" the main unit around, and appear right on top of the piloted mech, regardless of range. For example:

* FACTORY: Martell Indust x: 50 y: 50 z: 0 r:132.3 b:319 CF:3000 /3000 S:x
v FACTORY: Mech Essential x: 50 y:250 z: 2 r:132.3 b:221 CF:3000 /3000 S:x
v FACTORY: Ballistics 'R x:250 y:250 z: 2 r:132.3 b:140 CF:3000 /3000 S:x
* FACTORY: Bical Designs x:250 y: 50 z: 2 r:132.3 b: 42 CF:3000 /3000 S:x

those four contacts are obviously 100+ hexes away from my unit, but on the tactical map, they're shown right on top of me (Making it quite hard to read). Is this possibly related to the fact they have an "X" under the status: flags?

However:
* Pirate Crawler Internal x: 0 y: 0 z: 0 r:198.5 b:319 CF:5000 /5000 S:x
shows up on top of me.
* PR Mech Bay x: 9 y: 10 z:-2 r:186.2 b:319 CF:5000 /5000 S:X
does not. Maybe because the "Pirate Crawler internal map" is a structure/building and the PR Mech Bay is a mech?

I leave the details to you. Contact Peter on 3027 with questions, please and thanks.

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