#469 Test sizing remote viewport to aspect ratio of minimal client, but pixel resolution of that aspect ratio viewed in the maximal client to address enlargement blur.
So this is what we have already, pre this change, but we do the scale up on the clients, which creates blur, by scaling up on the server we can reduce blur but we need to be considerate of edge cases regarding viewports that are intended to contain mobile versions of sites but end up too large to do so:
This does improve blur on larger screens when mobile clients are connected. Want to look at doing screencast maxWidth and maxHeight as a possible way to set device pixels rather than css pixels that are set with device metrics override.
If successful that other method would not involve altering device metrics at all regarding scaling up the minimally agreed viewport, but would involve scaling up the screencast max dimensions, which seemingly correspond to device pixels, tho I'm not sure!
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Originally posted by: 00000o1
So this is what we have already, pre this change, but we do the scale up on the clients, which creates blur, by scaling up on the server we can reduce blur but we need to be considerate of edge cases regarding viewports that are intended to contain mobile versions of sites but end up too large to do so:
Originally posted by: 00000o1
This does improve blur on larger screens when mobile clients are connected. Want to look at doing screencast maxWidth and maxHeight as a possible way to set device pixels rather than css pixels that are set with device metrics override.
If successful that other method would not involve altering device metrics at all regarding scaling up the minimally agreed viewport, but would involve scaling up the screencast max dimensions, which seemingly correspond to device pixels, tho I'm not sure!
Ticket changed by: 00000o1