GUI framework

DevJock
2008-04-10
2013-04-22
  • DevJock

    DevJock - 2008-04-10

    Given any thought to using the following as your GUI framework?

    http://www.cegui.org.uk/wiki/index.php/Main_Page

     
    • Sean Morrison

      Sean Morrison - 2008-04-10

      Yes, CEGUI has been reviewed before (along with a slew of other OpenGL-based and non-OpenGL-based GUI toolkits).  In fact, one of the high-priority project ideas we proposed for the 2008 Google Summer of Code (which we are participating in) is the start of a new OpenGL GUI framework (with a hinted suggestion that the student's proposal be based on an existing render engine such as OGRE, OSG, CS, etc for which CEGUI fits in well.

      We will be announcing which proposals actually get accepted after the 18th.

      More details here:

      http://brlcad.org/wiki/Google_Summer_of_Code
      http://brlcad.org/wiki/Google_Summer_of_Code/Project_Ideas

      That said, the biggest technical complaint I have with CEGUI and most other (open source) GUI toolkits is that they do not yet support scalable vector GUI widgets..and their support for native behaviors (e.g. textarea input boxes that spell check) are usually wholesomely suboptimal.

      Cheers!
      Sean

       
    • DevJock

      DevJock - 2008-06-25

      Agar seems to support scalable vector GUI widgets.

      http://libagar.org/index.html.en

       
      • Sean Morrison

        Sean Morrison - 2008-06-25

        Agar was in that list when I'd mentioned we'd reviewed CEGUI "along with a slew of other OpenGL-based and non-OpenGL-based GUI toolkits".

         

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