#3 mged crashes when e'ing up many objects

crash or data loss
open
nobody
3
2004-03-29
2004-03-29
No

If you request to edit many objects at the same time (e.g. 'e *.c')
from within mged, it is possible to hit a stack limit. The e
command performs a recursive call that will hit the stack limit
when given several thousand objects to process (depending on the
size of your stack limit).

A simple work-around is to e up smaller sets of geometry at a
time (e.g. 'e a*.c', 'e b*.c', etc) since the limit is on the expansion
of * by the embedded tcl interpreter.

Discussion


Log in to post a comment.