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Juan Camilo Gutierrez

Getting Started

The library structure is based on two kinds of objects, one is the ‘Environment’ Object and the other one is the ‘Thing ’ object, the idea is to always work in function of this kind of objects, its important to highlight that this Library is intended to simplify the amount of work during game developing. Let's begin; first of all you must include the breadjs-(version).js file in your html document then you can use any of its components. You can start coding in the html document inside the script tag or do it in an external and included JavaScript file, I Recommend to do it in an external file and place there all the logic of the application; this file will act like a controller.