BrainGame: memory prediction framework Code
Status: Pre-Alpha
Brought to you by:
csaba_trucza
File | Date | Author | Commit |
---|---|---|---|
core | 2009-12-04 | csaba_trucza | [r1] |
ut | 2009-12-04 | csaba_trucza | [r1] |
brain-game.sln | 2009-12-04 | csaba_trucza | [r1] |
changelog.txt | 2009-12-04 | csaba_trucza | [r1] |
readme.txt | 2009-12-04 | csaba_trucza | [r1] |
release notes.txt | 2009-12-04 | csaba_trucza | [r1] |
Readme for the brain-game-core package release 0.0 ================================================== Release date: 2005-09-13 Project info: http://brain-game.sourceforge.net/ Project page: http://sourceforge.net/projects/brain-game Contact: csaba.trucza@gmail.com This package contains the core classes of the Hierarchical Memory Prediction Framework. It also contains the unit tests testing these classes. You will need cppunit for the unit tests to compile. Get it from http://sourceforge.net/projects/cppunit. You might have to tweak your solution/environment settings in order to compile/run the unit tests: - adding the cppunit paths to the ide: - open visual studio - go to Tools/Options menu - select the Projects/VC++ Directories from the left-side tree - select "Include Files" in the "Show directories for" dropdown on the top-right of the dialog - add a new line (click the button with a folder on it) - set it to your cppunit include directory (or browse it by clicking the ellipsis (...) button). Mine shows C:\src\cppunit-1.10.2\include. - select "Library files" in the "Show directories for" dropdown - add a new line - set it to your cppunit lib directory. Mine shows C:\src\cppunit-1.10.2\lib - adding the cppunit paths to the ut project: - open the brain-game-core solution - right click the ut project, select properties - select c/c++/General from the left-side tree - add the cppunit include directory to the "Additional Include Directories" field - select Linker/General from the left-side tree - add the cppunit lib directory to the "Additional Library Directories" field