[Bprocessor-commit] model/src/net/sourceforge/bprocessor/model Vertex.java, 1.69, 1.70
Status: Pre-Alpha
Brought to you by:
henryml
From: Michael L. <he...@us...> - 2007-11-13 12:40:16
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Update of /cvsroot/bprocessor/model/src/net/sourceforge/bprocessor/model In directory sc8-pr-cvs3.sourceforge.net:/tmp/cvs-serv31121/src/net/sourceforge/bprocessor/model Modified Files: Vertex.java Log Message: changed implementation of some math operations on vertex Index: Vertex.java =================================================================== RCS file: /cvsroot/bprocessor/model/src/net/sourceforge/bprocessor/model/Vertex.java,v retrieving revision 1.69 retrieving revision 1.70 diff -C2 -d -r1.69 -r1.70 *** Vertex.java 13 Nov 2007 12:21:49 -0000 1.69 --- Vertex.java 13 Nov 2007 12:40:19 -0000 1.70 *************** *** 213,223 **** /** * Return a scaled copy of this Vertex ! * @param scale the amout to scale the copy * @return a scaled copy */ ! public Vertex scale(double scale) { ! Vertex v = this.copy(); ! v.scaleInPlace(scale); ! return v; } --- 213,221 ---- /** * Return a scaled copy of this Vertex ! * @param t the amout to scale the copy * @return a scaled copy */ ! public Vertex scale(double t) { ! return new Vertex(x * t, y * t, z * t); } *************** *** 247,255 **** */ public Vertex minus(Vertex v) { ! Vertex res = new Vertex(); ! res.setX(this.getX() - v.getX()); ! res.setY(this.getY() - v.getY()); ! res.setZ(this.getZ() - v.getZ()); ! return res; } --- 245,249 ---- */ public Vertex minus(Vertex v) { ! return new Vertex(x - v.x, y - v.y, z - v.z); } *************** *** 260,268 **** */ public Vertex add(Vertex v) { ! Vertex res = new Vertex(); ! res.setX(this.getX() + v.getX()); ! res.setY(this.getY() + v.getY()); ! res.setZ(this.getZ() + v.getZ()); ! return res; } --- 254,258 ---- */ public Vertex add(Vertex v) { ! return new Vertex(x + v.x, y + v.y, z + v.z); } *************** *** 274,280 **** public Vertex cross(Vertex v) { Vertex cross = new Vertex(); ! cross.setX(this.getY() * v.getZ() - v.getY() * this.getZ()); ! cross.setY(this.getZ() * v.getX() - v.getZ() * this.getX()); ! cross.setZ(this.getX() * v.getY() - v.getX() * this.getY()); return cross; } --- 264,270 ---- public Vertex cross(Vertex v) { Vertex cross = new Vertex(); ! cross.x = y * v.z - v.y * z; ! cross.y = z * v.x - v.z * x; ! cross.z = x * v.y - v.x * y; return cross; } *************** *** 295,299 **** */ public double angle(Vertex v) { ! return Math.acos(this.dot(v) / (this.length() * v.length())); } --- 285,289 ---- */ public double angle(Vertex v) { ! return Math.acos(dot(v) / (length() * v.length())); } *************** *** 303,307 **** */ public double length() { ! return Math.sqrt(getX() * getX() + getY() * getY() + getZ() * getZ()); } --- 293,297 ---- */ public double length() { ! return Math.sqrt(x * x + y * y + z * z); } *************** *** 312,353 **** */ public double distance(Vertex v) { ! double dx = v.getX() - getX(); ! double dy = v.getY() - getY(); ! double dz = v.getZ() - getZ(); return Math.sqrt(dx * dx + dy * dy + dz * dz); } /** - * Computes the the determinant of this and to other vertecies. - * The form is: determinant{this, v, u}. - * @param v the second vertex - * @param u the third vertex - * @return the determinant. - */ - public double determinant(Vertex v, Vertex u) { - double tx = this.getX(); - double ty = this.getY(); - double tz = this.getZ(); - - double vx = v.getX(); - double vy = v.getY(); - double vz = v.getZ(); - - double ux = u.getX(); - double uy = u.getY(); - double uz = u.getZ(); - - double result = tx * ((vy * uz) - (vz * uy)); - result -= vx * ((ty * uz) - (tz * uy)); - result += ux * ((ty * vz) - (tz * vy)); - return result; - } - - /** * Is this a zero vector? * @return True if this is a zero vector */ public boolean isZero() { ! return (length() < 0.0000001); } --- 302,317 ---- */ public double distance(Vertex v) { ! double dx = v.x - x; ! double dy = v.y - y; ! double dz = v.z - z; return Math.sqrt(dx * dx + dy * dy + dz * dz); } /** * Is this a zero vector? * @return True if this is a zero vector */ public boolean isZero() { ! return (length() < 0.0000001); } |