[Bprocessor-commit] gl/src/net/sourceforge/bprocessor/gl GLView.java,1.28,1.29
Status: Pre-Alpha
Brought to you by:
henryml
From: rimestad <rim...@us...> - 2005-12-12 14:46:29
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Update of /cvsroot/bprocessor/gl/src/net/sourceforge/bprocessor/gl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30034/src/net/sourceforge/bprocessor/gl Modified Files: GLView.java Log Message: Changed to reflect to changes to view Index: GLView.java =================================================================== RCS file: /cvsroot/bprocessor/gl/src/net/sourceforge/bprocessor/gl/GLView.java,v retrieving revision 1.28 retrieving revision 1.29 diff -C2 -d -r1.28 -r1.29 *** GLView.java 6 Dec 2005 16:56:13 -0000 1.28 --- GLView.java 12 Dec 2005 14:46:22 -0000 1.29 *************** *** 10,15 **** import net.sourceforge.bprocessor.gl.tool.ToolFactory; import net.sourceforge.bprocessor.gl.view.View; - import net.sourceforge.bprocessor.gl.view.ViewFactory; import net.sourceforge.bprocessor.model.Edge; import net.sourceforge.bprocessor.model.Project; import net.sourceforge.bprocessor.kernel.notification.NotificationListener; --- 10,15 ---- import net.sourceforge.bprocessor.gl.tool.ToolFactory; import net.sourceforge.bprocessor.gl.view.View; import net.sourceforge.bprocessor.model.Edge; + import net.sourceforge.bprocessor.model.Camera; import net.sourceforge.bprocessor.model.Project; import net.sourceforge.bprocessor.kernel.notification.NotificationListener; *************** *** 84,88 **** jp.add(lengthPanel, BorderLayout.SOUTH); ! view = ViewFactory.getFactory(this).getDefault(); glc.addGLEventListener(view); --- 84,88 ---- jp.add(lengthPanel, BorderLayout.SOUTH); ! view = new View(this, Camera.create(Camera.VIEW_3D)); glc.addGLEventListener(view); *************** *** 164,172 **** /** ! * Change the view ! * @param v The view */ ! public void changeView(int v) { ! view.changeView(v); this.repaint(true); } --- 164,172 ---- /** ! * Change the camera ! * @param c The camera */ ! public void changeCamera(Camera c) { ! view.changeCamera(c); this.repaint(true); } |