[Bprocessor-commit] gl/src/net/sourceforge/bprocessor/gl/view View3D.java,1.11,1.12
Status: Pre-Alpha
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From: Michael L. <he...@us...> - 2005-08-31 08:03:40
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Update of /cvsroot/bprocessor/gl/src/net/sourceforge/bprocessor/gl/view In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv504/src/net/sourceforge/bprocessor/gl/view Modified Files: View3D.java Log Message: Minor refactoring of ray-plane intersection code Index: View3D.java =================================================================== RCS file: /cvsroot/bprocessor/gl/src/net/sourceforge/bprocessor/gl/view/View3D.java,v retrieving revision 1.11 retrieving revision 1.12 diff -C2 -d -r1.11 -r1.12 *** View3D.java 31 Aug 2005 07:02:51 -0000 1.11 --- View3D.java 31 Aug 2005 08:03:32 -0000 1.12 *************** *** 8,11 **** --- 8,12 ---- import net.sourceforge.bprocessor.gl.GLView; + import net.sourceforge.bprocessor.model.Edge; import net.sourceforge.bprocessor.model.Plane; import net.sourceforge.bprocessor.model.Vertex; *************** *** 171,186 **** Plane xy = new Plane(0, 0, 1, 0); ! Vertex origin = new Vertex("origin"); ! origin.setX(x); ! origin.setY(AbstractView.getHeight() - y); ! origin.setZ(0.0); ! origin = transformation.unProject(origin); ! Vertex direction = new Vertex("direction"); ! direction.setX(x); ! direction.setY(AbstractView.getHeight() - y); ! direction.setZ(1.0); ! direction = transformation.unProject(direction); ! direction = direction.minus(origin); ! Vertex vertex = xy.intersection(origin, direction); return new double[] {vertex.getX(), vertex.getY(), vertex.getZ()}; } else { --- 172,188 ---- Plane xy = new Plane(0, 0, 1, 0); ! Vertex near = new Vertex("near"); ! near.setX(x); ! near.setY(AbstractView.getHeight() - y); ! near.setZ(0.0); ! Vertex far = new Vertex("far"); ! far.setX(x); ! far.setY(AbstractView.getHeight() - y); ! far.setZ(1.0); ! Edge ray = new Edge("ray"); ! ray.setFrom(near); ! ray.setTo(far); ! ray = transformation.unProject(ray); ! Vertex vertex = xy.intersection(ray); return new double[] {vertex.getX(), vertex.getY(), vertex.getZ()}; } else { |