Update of /cvsroot/bprocessor/gl/src/net/sourceforge/bprocessor/gl/view
In directory sc8-pr-cvs3.sourceforge.net:/tmp/cvs-serv15893/src/net/sourceforge/bprocessor/gl/view
Modified Files:
View.java
Log Message:
Renamed View.Point to TesselatorPoint
Index: View.java
===================================================================
RCS file: /cvsroot/bprocessor/gl/src/net/sourceforge/bprocessor/gl/view/View.java,v
retrieving revision 1.111
retrieving revision 1.112
diff -C2 -d -r1.111 -r1.112
*** View.java 18 Jul 2006 11:18:58 -0000 1.111
--- View.java 18 Jul 2006 12:43:13 -0000 1.112
***************
*** 1208,1215 ****
Vertex current = (Vertex) iter.next();
double[] coords = new double[] {current.getX(), current.getY(), current.getZ()};
! glu.gluTessVertex(tess, coords, new Point(coords[0], coords[1], coords[2]));
}
double[] coords = new double[] {first.getX(), first.getY(), first.getZ()};
! glu.gluTessVertex(tess, coords, new Point(coords[0], coords[1], coords[2]));
glu.gluTessEndContour(tess);
}
--- 1208,1215 ----
Vertex current = (Vertex) iter.next();
double[] coords = new double[] {current.getX(), current.getY(), current.getZ()};
! glu.gluTessVertex(tess, coords, new TesselatorPoint(coords[0], coords[1], coords[2]));
}
double[] coords = new double[] {first.getX(), first.getY(), first.getZ()};
! glu.gluTessVertex(tess, coords, new TesselatorPoint(coords[0], coords[1], coords[2]));
glu.gluTessEndContour(tess);
}
***************
*** 1598,1601 ****
--- 1598,1602 ----
popName(gl);
}
+
}
}
***************
*** 2225,2229 ****
* representation of a 3D point.
*/
! private class Point {
/** the x coordinate*/
private double x;
--- 2226,2230 ----
* representation of a 3D point.
*/
! private class TesselatorPoint {
/** the x coordinate*/
private double x;
***************
*** 2234,2243 ****
/**
! * Constructor for a point
* @param x the x coordinate.
* @param y the y coordinate.
* @param z the z coordinate.
*/
! public Point(double x, double y, double z) {
this.x = x;
this.y = y;
--- 2235,2244 ----
/**
! * Constructor for a tesselator-point
* @param x the x coordinate.
* @param y the y coordinate.
* @param z the z coordinate.
*/
! public TesselatorPoint(double x, double y, double z) {
this.x = x;
this.y = y;
***************
*** 2300,2305 ****
*/
public void vertex(Object vertex) {
! if (vertex instanceof Point) {
! Point p = (Point)vertex;
gl.glVertex3d(p.x, p.y, p.z);
} else {
--- 2301,2306 ----
*/
public void vertex(Object vertex) {
! if (vertex instanceof TesselatorPoint) {
! TesselatorPoint p = (TesselatorPoint)vertex;
gl.glVertex3d(p.x, p.y, p.z);
} else {
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