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#18 Option to turn OFF any kind of player timeout?

open
nobody
None
5
2006-12-08
2006-12-08
CJ
No

Hello - first off, thanks a bunch for the great program; I really enjoy it.

I'd really appreciate the addition of a checkbox or something which would make human players not time out at all. It's especially problematic when I'm just playing a game against some bots to kill time, get a phone call, and come back to find out that the game decided to make a move for me (this is using the CVS version - the officially-released version currently would have just kicked me off entirely). It's less of a problem when playing against Acutal Humans, of course, because I'm less likey to step away for long periods of time, but for strategy games like this where there's bots, I would like to be able to do a couple of moves, step out for lunch, and then come back to find the game right where I left it.

I've been using the CVS version, so I know that I can set the timer on at least one of the timeouts up higher - I had been setting the timeout to "2000" which should have given me over a half an hour of leeway, but after a *much* shorter timespan just now (when I received a phonecall), the game automatically made a "valid move" for me which sent me flying off the board. So, it'd be nice to have.

I'll still be looking around a bit to see if I can come up with a patch which does what I want - all the German in the code is a bit difficult for me to work through, though, so it's slow going. :)

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