A short update:
I was able to get BP2 to compile with XCode 3.1 over the weekend. Only a
few small changes to the source code were needed once I figured out the best
compiler settings. (BP2 is _not_ C99 standard-compliant code :) I still
have a few small issues with getting the resources to copy automatically and
correctly into the application bundle as part of the build process, but if I
copy them manually, BP2 does run on my machine. I will try to get these
issues solved and all of the code changes committed to CVS this week.
There may be a few issues with this XCode-built version of BP2 that require
closer examination. One that I noticed via the compiler warnings is that
the character encoding used by the compiler is different. So, some of the
"high ASCII" characters (such as and ¬) that BP2 uses in grammar files,
etc. may not be understood correctly. Other issues are almost sure to crop
up, especially on Intel Macs.
I hope to have a Universal binary for people to test by the end of the week.
Anthony Kozar
mailing-lists-1001 AT anthonykozar DOT net
http://anthonykozar.net/
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