Re: [bme-develop] Final BeMSN Release Progress
Status: Planning
Brought to you by:
sirmik
From: Jan-Rixt V. H. <jan...@pa...> - 2004-08-13 07:16:20
|
Hi, I've tried to compile the bme stuff and I am stuck @ 41 errors. What I wa= nt to say is that it is important to clean up the CVS. Also make sure eve= rything compiles before you do a check-in into the CVS. For people who ju= st want to make a build from the current CVS, it is a problem. You need t= he sources of cryptlib(had to find it myself. i could not find it on the = homepage...). And you need to figure out why it does not compile. Could anyone help me what I need to do(a preparation) before I compile th= e whole stuff? Maybe it would be nice to put that all on the homepage. I = know developpers don't like documentation, but somethimes it is needed to= speed up the development of your project ;) What I also think is that it would be bad to create another module specia= lly for the final release. All should be @ one place, otherwise it will b= ecome confusing. thx Jixt P.S: Don't be mad :D. It is just an opinion of me. >----- Oorspronkelijk bericht ----- >Van : H=E9ctor Daniel Guajardo [mailto:A00...@it...] >Verzonden : donderdag , augustus 12, 2004 11:13 PM >Aan : bme...@li... >Onderwerp : Re: [bme-develop] Final BeMSN Release Progress > >Hello, > >Good work Simon, this is the first step into cleaning the cvs >repository. And speaking about that, what do you guys think about >importing this final release of BeMSN into it's own module in the CVS, >apart from the current mess in Bme? That way we can all contribute in >testing or whatever. > >Regards, >Daniel > >> Hi All, >> >> I've finally found a bit of time and a bit of motivation and have put = >> together a "final" release of BeMSN so we can finally get that out to = >> people, and then get CVS cleaned up. >> >> There were initially hundreds of build errors , but in fact not many >> changes needed making to get it to build sucessfully. >> >> I've also fixed a few bugs: >> -The windows appearing small in the top left is fixed >> -Chat windows don't visibly appear in one pace before instantly >> moving >> any more >> -Default path for the sounds is now "apppath/Sounds/online.wav" etc >> -Version number increased to 1.6 >> -Cryptlib timeout length altered (sometimes it seems >> cryptDestoySession >> hangs for the length of the timeout on my system - when the timeout >> was >> 2 minutes (as before) the server seems to give up on you and not >> allow >> you to sign in). >> -Update rate of statusbar in chat window altered so people who are >> typing for longer periods don't flash off breifly. >> >> It's currently in the testing phase (I had a crash early on in a >> conversation, not enough people have been talking to me to get me to >> reproduce it though). Once I track that bug down, it should be ready >> for release, hopefully by this weekend. Then we can finally get >> started >> on bme! >> >> Simon >> >> > > >------------------------------------------------------- >SF.Net email is sponsored by Shop4tech.com-Lowest price on Blank Media >100pk Sonic DVD-R 4x for only $29 -100pk Sonic DVD+R for only $33 >Save 50% off Retail on Ink & Toner - Free Shipping and Free Gift. >http://www.shop4tech.com/z/Inkjet_Cartridges/9_108_r285 >_______________________________________________ >bme-develop mailing list >bme...@li... >https://lists.sourceforge.net/lists/listinfo/bme-develop > > |