Re: [bme-develop] Final BeMSN Release Progress
Status: Planning
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sirmik
From: D. G. <A00...@it...> - 2004-08-12 23:13:40
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Hello, Good work Simon, this is the first step into cleaning the cvs repository. And speaking about that, what do you guys think about importing this final release of BeMSN into it's own module in the CVS, apart from the current mess in Bme? That way we can all contribute in testing or whatever. Regards, Daniel > Hi All, > > I've finally found a bit of time and a bit of motivation and have put > together a "final" release of BeMSN so we can finally get that out to > people, and then get CVS cleaned up. > > There were initially hundreds of build errors , but in fact not many > changes needed making to get it to build sucessfully. > > I've also fixed a few bugs: > -The windows appearing small in the top left is fixed > -Chat windows don't visibly appear in one pace before instantly > moving > any more > -Default path for the sounds is now "apppath/Sounds/online.wav" etc > -Version number increased to 1.6 > -Cryptlib timeout length altered (sometimes it seems > cryptDestoySession > hangs for the length of the timeout on my system - when the timeout > was > 2 minutes (as before) the server seems to give up on you and not > allow > you to sign in). > -Update rate of statusbar in chat window altered so people who are > typing for longer periods don't flash off breifly. > > It's currently in the testing phase (I had a crash early on in a > conversation, not enough people have been talking to me to get me to > reproduce it though). Once I track that bug down, it should be ready > for release, hopefully by this weekend. Then we can finally get > started > on bme! > > Simon > > |